1 citations · 1 across the 5 of their papers we have counts for
5 papers
Distance Field Rasterization for End-to-End Mesh Reconstruction
Jinkai Cui, Kaiwen Song, Chumeng Niu +1
Rasterization based methods have recently enabled high-quality novel view synthesis at real-time rates, but their underlying volumetric primitives do not expose a direct, globally…
Easy3E: Feed-Forward 3D Asset Editing via Rectified Voxel Flow
Shimin Hu, Yuanyi Wei, Fei Zha +2
Existing 3D editing methods rely on computationally intensive scene-by-scene iterative optimization and suffer from multi-view inconsistency. We propose an effective and feed-forwa…
ProgressiveAvatars: Progressive Animatable 3D Gaussian Avatars
Kaiwen Song, Jinkai Cui, Juyong Zhang
In practical real-time XR and telepresence applications, network and computing resources fluctuate frequently. Therefore, a progressive 3D representation is needed. To this end, we…
StructuredField: Unifying Structured Geometry and Radiance Field
Kaiwen Song, Jinkai Cui, Zherui Qiu +1
Recent point-based differentiable rendering techniques have achieved significant success in high-fidelity reconstruction and fast rendering. However, due to the unstructured nature…
Deformable NeRF using Recursively Subdivided Tetrahedra
Zherui Qiu, Chenqu Ren, Kaiwen Song +3
While neural radiance fields (NeRF) have shown promise in novel view synthesis, their implicit representation limits explicit control over object manipulation. Existing research ha…