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SplatPainter: Interactive Authoring of 3D Gaussians from 2D Edits via Test-Time Training
Yang Zheng, Hao Tan, Kai Zhang +4
The rise of 3D Gaussian Splatting has revolutionized photorealistic 3D asset creation, yet a critical gap remains for their interactive refinement and editing. Existing approaches…
Gradient Descent Provably Solves Nonlinear Tomographic Reconstruction
Sara Fridovich-Keil, Fabrizio Valdivia, Gordon Wetzstein +2
In computed tomography (CT), the forward model consists of a linear Radon transform followed by an exponential nonlinearity based on the attenuation of light according to the Beer-…
CameraCtrl: Enabling Camera Control for Text-to-Video Generation
Hao He, Yinghao Xu, Yuwei Guo +4
Controllability plays a crucial role in video generation, as it allows users to create and edit content more precisely. Existing models, however, lack control of camera pose that s…
3D-Adapter: Geometry-Consistent Multi-View Diffusion for High-Quality 3D Generation
Hansheng Chen, Bokui Shen, Yulin Liu +7
Multi-view image diffusion models have significantly advanced open-domain 3D object generation. However, most existing models rely on 2D network architectures that lack inherent 3D…
GazeFusion: Saliency-Guided Image Generation
Yunxiang Zhang, Nan Wu, Connor Z. Lin +2
Diffusion models offer unprecedented image generation power given just a text prompt. While emerging approaches for controlling diffusion models have enabled users to specify the d…
Evolutive Rendering Models
Fangneng Zhan, Hanxue Liang, Yifan Wang +6
The landscape of computer graphics has undergone significant transformations with the recent advances of differentiable rendering models. These rendering models often rely on heuri…