activity
20242026
collaborators

14 papers

cs.CV2026

SplatPainter: Interactive Authoring of 3D Gaussians from 2D Edits via Test-Time Training

Yang Zheng, Hao Tan, Kai Zhang +4

The rise of 3D Gaussian Splatting has revolutionized photorealistic 3D asset creation, yet a critical gap remains for their interactive refinement and editing. Existing approaches…

cs.GR2026

MeshFlow: Mesh Generation with Equivariant Flow Matching

Qi Sun, Kiyohiro Nakayama, Jing Nathan Yan +6

Meshes are among the most common 3D scene representations, but directly generating meshes is challenging because the representation contains important symmetries, including permuta…

cs.GR2026

Garment Particles: A 2D--3D Symmetric Garment Representation for Generation and Editing

Kiyohiro Nakayama, I-Chao Shen, Ruofan Liu +3

Practical garment design spans two modes: intuitive creation from high-level intent, such as a reference image or text description, and complex low-level editing across 2D sewing p…

cs.CV2026

Gradient Descent Provably Solves Nonlinear Tomographic Reconstruction

Sara Fridovich-Keil, Fabrizio Valdivia, Gordon Wetzstein +2

In computed tomography (CT), the forward model consists of a linear Radon transform followed by an exponential nonlinearity based on the attenuation of light according to the Beer-…

cs.LG2026

pi-Flow: Policy-Based Few-Step Generation via Imitation Distillation

Hansheng Chen, Kai Zhang, Hao Tan +3

Few-step diffusion or flow-based generative models typically distill a velocity-predicting teacher into a student that predicts a shortcut towards denoised data. This format mismat…

cs.LG2025

Gaussian Mixture Flow Matching Models

Hansheng Chen, Kai Zhang, Hao Tan +5

Diffusion models approximate the denoising distribution as a Gaussian and predict its mean, whereas flow matching models reparameterize the Gaussian mean as flow velocity. However,…