Showing cs.HCShow all
2 papers · 1 filter
cs.HC2024
How To Save A World: The Go-Along Interview as Game Preservation Methodology in Wurm Online
Florence Smith Nicholls, Michael Cook
Massively multiplayer online (MMO) games boomed in the late 1990s to 2000s. In parallel, ethnographic studies of these communities emerged, generally involving participant observat…
cs.HC2024
On the Evaluation of Procedural Level Generation Systems
Oliver Withington, Michael Cook, Laurissa Tokarchuk
The evaluation of procedural content generation (PCG) systems for generating video game levels is a complex and contested topic. Ideally, the field would have access to robust, gen…