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cs.CV2026
CustomX: Unified Character, Action, and Scene Customization in Video World Models
Yitong Wang, Fangyun Wei, Hongyang Zhang +2
Recent advances in world models have greatly enhanced interactive environment simulation. Existing methods mainly fall into two categories: (1) static world generation models, whic…
cs.CV2026
Imagine a City: CityGenAgent for Procedural 3D City Generation
Zishan Liu, Zecong Tang, RuoCheng Wu +6
The automated generation of interactive 3D cities is a critical challenge with broad applications in autonomous driving, virtual reality, and embodied intelligence. While recent ad…
cs.CV2026
PALUM: Part-based Attention Learning for Unified Motion Retargeting
Siqi Liu, Maoyu Wang, Bo Dai +1
Retargeting motion between characters with different skeleton structures is a fundamental challenge in computer animation. When source and target characters have vastly different b…