17 papers
PhoneBuddy: Training Open Models for Agentic Phone Use
Zhengyang Tang, Xin Lai, Pengyuan Lyu +23
Phones are becoming an important execution surface for general-purpose agents, but training open models for reliable phone use remains difficult because the environment that matter…
GameCraft-Bench: Can Agents Build Playable Games End-to-End in a Real Game Engine?
Tongxu Luo, Rongsheng Wang, Jiaxi Bi +22
Game generation is an emerging application of coding agents, requiring models to transform natural-language specifications into playable interactive systems. Unlike traditional cod…
PhoneHarness: Harnessing Phone-Use Agents through Mixed GUI, CLI, and Tool Actions
Chenxin Li, Zhengyao Fang, Zhengyang Tang +18
Phone agents are increasingly expected to complete real mobile workflows rather than merely predict the next screen action. However, much of the current mobile-agent literature sti…
InvEvolve: Evolving White-Box Inventory Policies via Large Language Models with Performance Guarantees
Chenyu Huang, Jianghao Lin, Zhengyang Tang +4
We study how large language models can be used to generate inventory policies in online settings with non-stationary demand. Our work is motivated by recent advances in LLM-based e…
Cut Your Losses! Learning to Prune Paths Early for Efficient Parallel Reasoning
Jiaxi Bi, Tongxu Luo, Wenyu Du +2
Parallel reasoning enhances Large Reasoning Models (LRMs) but incurs prohibitive costs due to futile paths caused by early errors. To mitigate this, path pruning at the prefix leve…
PhoneWorld: Scaling Phone-Use Agent Environments
Zhengyang Tang, Yuxuan Liu, Xin Lai +21
A central bottleneck for phone-use agents is that controllable, reproducible environments covering real mobile behavior are hard to build at scale. Existing mobile-agent benchmarks…