16 papers · 1 filter
PhoneBuddy: Training Open Models for Agentic Phone Use
Zhengyang Tang, Xin Lai, Pengyuan Lyu +23
Phones are becoming an important execution surface for general-purpose agents, but training open models for reliable phone use remains difficult because the environment that matter…
GameCraft-Bench: Can Agents Build Playable Games End-to-End in a Real Game Engine?
Tongxu Luo, Rongsheng Wang, Jiaxi Bi +22
Game generation is an emerging application of coding agents, requiring models to transform natural-language specifications into playable interactive systems. Unlike traditional cod…
PhoneHarness: Harnessing Phone-Use Agents through Mixed GUI, CLI, and Tool Actions
Chenxin Li, Zhengyao Fang, Zhengyang Tang +18
Phone agents are increasingly expected to complete real mobile workflows rather than merely predict the next screen action. However, much of the current mobile-agent literature sti…
Cut Your Losses! Learning to Prune Paths Early for Efficient Parallel Reasoning
Jiaxi Bi, Tongxu Luo, Wenyu Du +2
Parallel reasoning enhances Large Reasoning Models (LRMs) but incurs prohibitive costs due to futile paths caused by early errors. To mitigate this, path pruning at the prefix leve…
PhoneWorld: Scaling Phone-Use Agent Environments
Zhengyang Tang, Yuxuan Liu, Xin Lai +21
A central bottleneck for phone-use agents is that controllable, reproducible environments covering real mobile behavior are hard to build at scale. Existing mobile-agent benchmarks…
Safe, or Simply Incapable? Rethinking Safety Evaluation for Phone-Use Agents
Zhengyang Tang, Yi Zhang, Chenxin Li +18
When a phone-use agent avoids harm, does that show safety, or simply inability to act? Existing evaluations often cannot tell. A harmful outcome may be avoided because the agent re…