activity
20242026
most citedCosmos World Foundation Model Platform for Physical AI

11 citations · 21 across the 17 of their papers we have counts for

collaborators
Showing 2025Show all

12 papers · 1 filter

cs.CV2025

Point-It-Out: Benchmarking Embodied Reasoning for Vision Language Models in Multi-Stage Visual Grounding

Haotian Xue, Yunhao Ge, Yu Zeng +4

Vision-Language Models (VLMs) have demonstrated impressive world knowledge across a wide range of tasks, making them promising candidates for embodied reasoning applications. Howev…

cs.CV2025

Efficient Part-level 3D Object Generation via Dual Volume Packing

Jiaxiang Tang, Ruijie Lu, Zhaoshuo Li +7

Recent progress in 3D object generation has greatly improved both the quality and efficiency. However, most existing methods generate a single mesh with all parts fused together, w…

cs.CV2025

A Comprehensive Study of Decoder-Only LLMs for Text-to-Image Generation

Andrew Z. Wang, Songwei Ge, Tero Karras +2

Both text-to-image generation and large language models (LLMs) have made significant advancements. However, many text-to-image models still employ the somewhat outdated T5 and CLIP…

cs.CV2025

HMAR: Efficient Hierarchical Masked Auto-Regressive Image Generation

Hermann Kumbong, Xian Liu, Tsung-Yi Lin +6

Visual Auto-Regressive modeling (VAR) has shown promise in bridging the speed and quality gap between autoregressive image models and diffusion models. VAR reformulates autoregress…

cs.CV2025

ArtiScene: Language-Driven Artistic 3D Scene Generation Through Image Intermediary

Zeqi Gu, Yin Cui, Zhaoshuo Li +6

Designing 3D scenes is traditionally a challenging task that demands both artistic expertise and proficiency with complex software. Recent advances in text-to-3D generation have gr…

cs.CV2025

Scenethesis: A Language and Vision Agentic Framework for 3D Scene Generation

Lu Ling, Chen-Hsuan Lin, Tsung-Yi Lin +7

Synthesizing interactive 3D scenes from text is essential for gaming, virtual reality, and embodied AI. However, existing methods face several challenges. Learning-based approaches…

cs.CV2025

Dynamic Camera Poses and Where to Find Them

Chris Rockwell, Joseph Tung, Tsung-Yi Lin +3

Annotating camera poses on dynamic Internet videos at scale is critical for advancing fields like realistic video generation and simulation. However, collecting such a dataset is d…

cs.CV2025

Describe Anything: Detailed Localized Image and Video Captioning

Long Lian, Yifan Ding, Yunhao Ge +8

Generating detailed and accurate descriptions for specific regions in images and videos remains a fundamental challenge for vision-language models. We introduce the Describe Anythi…

cs.GR2025

Articulated Kinematics Distillation from Video Diffusion Models

Xuan Li, Qianli Ma, Tsung-Yi Lin +4

We present Articulated Kinematics Distillation (AKD), a framework for generating high-fidelity character animations by merging the strengths of skeleton-based animation and modern…

cs.CV2025★ 2 cited

Cosmos-Transfer1: Conditional World Generation with Adaptive Multimodal Control

NVIDIA, :, Hassan Abu Alhaija +38

We introduce Cosmos-Transfer, a conditional world generation model that can generate world simulations based on multiple spatial control inputs of various modalities such as segmen…

cs.AI2025★ 1 cited

Cosmos-Reason1: From Physical Common Sense To Embodied Reasoning

NVIDIA, :, Alisson Azzolini +51

Physical AI systems need to perceive, understand, and perform complex actions in the physical world. In this paper, we present the Cosmos-Reason1 models that can understand the phy…

cs.CV2025★ 11 cited

Cosmos World Foundation Model Platform for Physical AI

NVIDIA, :, Niket Agarwal +76

Physical AI needs to be trained digitally first. It needs a digital twin of itself, the policy model, and a digital twin of the world, the world model. In this paper, we present th…