11 citations · 20 across the 19 of their papers we have counts for
12 papers · 1 filter
Cosmos 3: Omnimodal World Models for Physical AI
NVIDIA, :, Aditi +293
We introduce Cosmos 3, a family of omnimodal world models designed to jointly process and generate language, image, video, audio, and action sequences within a unified mixture-of-t…
SAGE: Scalable Agentic 3D Scene Generation for Embodied AI
Hongchi Xia, Xuan Li, Zhaoshuo Li +9
Real-world data collection for embodied agents remains costly and unsafe, calling for scalable, realistic, and simulator-ready 3D environments. However, existing scene-generation s…
DuoGen: Towards General Purpose Interleaved Multimodal Generation
Min Shi, Xiaohui Zeng, Jiannan Huang +13
Interleaved multimodal generation enables capabilities beyond unimodal generation models, such as step-by-step instructional guides, visual planning, and generating visual drafts f…
World Simulation with Video Foundation Models for Physical AI
NVIDIA, :, Arslan Ali +87
We introduce [Cosmos-Predict2.5], the latest generation of the Cosmos World Foundation Models for Physical AI. Built on a flow-based architecture, [Cosmos-Predict2.5] unifies Text2…
Efficient Part-level 3D Object Generation via Dual Volume Packing
Jiaxiang Tang, Ruijie Lu, Zhaoshuo Li +7
Recent progress in 3D object generation has greatly improved both the quality and efficiency. However, most existing methods generate a single mesh with all parts fused together, w…
HMAR: Efficient Hierarchical Masked Auto-Regressive Image Generation
Hermann Kumbong, Xian Liu, Tsung-Yi Lin +6
Visual Auto-Regressive modeling (VAR) has shown promise in bridging the speed and quality gap between autoregressive image models and diffusion models. VAR reformulates autoregress…