activity
20242026
most citedCosmos World Foundation Model Platform for Physical AI

11 citations · 16 across the 16 of their papers we have counts for

collaborators

18 papers

cs.CV2026

3DCodeVerse: Exploring 3D Worlds as Code

Yipeng Gao, Ziyao Zeng, Jinfa Huang +16

We introduce 3DCodeVerse, a research ecosystem that enables coding agents to create editable and verifiable 3D content at scale. 3DCodeVerse comprises large-scale, high-quality dat…

cs.RO2026

RoboTTT: Context Scaling for Robot Policies

Yunfan Jiang, Yevgen Chebotar, Ruijie Zheng +8

Recent robot foundation models operate with single-step or short-history visuomotor context. We introduce Test-Time-Training Robot Policies (RoboTTT), a robot model and training re…

cs.CV2026

Spatially Prompted Visual Trajectory Prediction for Egocentric Manipulation

Yifan Li, Xinyu Zhou, Yunhao Ge +2

Language instructions offer a flexible way to specify task semantics but can become ambiguous in cluttered scenes containing multiple visually similar objects and candidate targets…

cs.CV2026

VLA-Thinker: Boosting Vision-Language-Action Models through Thinking-with-Image Reasoning

Chaoyang Wang, Wenrui Bao, Sicheng Gao +5

Vision-Language-Action (VLA) models have shown promising capabilities for embodied intelligence, but most existing approaches rely on text-based chain-of-thought reasoning where vi…

cs.RO2026

World Action Models are Zero-shot Policies

Seonghyeon Ye, Yunhao Ge, Kaiyuan Zheng +33

State-of-the-art Vision-Language-Action (VLA) models excel at semantic generalization but struggle to generalize to unseen physical motions in novel environments. We introduce Drea…

cs.AI2026

Cosmos Policy: Fine-Tuning Video Models for Visuomotor Control and Planning

Moo Jin Kim, Yihuai Gao, Tsung-Yi Lin +8

Recent video generation models demonstrate remarkable ability to capture complex physical interactions and scene evolution over time. To leverage their spatiotemporal priors, robot…

cs.CV2026

I-Scene: 3D Instance Models are Implicit Generalizable Spatial Learners

Lu Ling, Yunhao Ge, Yichen Sheng +1

Generalization remains the central challenge for interactive 3D scene generation. Existing learning-based approaches ground spatial understanding in limited scene dataset, restrict…

cs.CV2025

World Simulation with Video Foundation Models for Physical AI

NVIDIA, :, Arslan Ali +87

We introduce [Cosmos-Predict2.5], the latest generation of the Cosmos World Foundation Models for Physical AI. Built on a flow-based architecture, [Cosmos-Predict2.5] unifies Text2…

cs.CV2025

Point-It-Out: Benchmarking Embodied Reasoning for Vision Language Models in Multi-Stage Visual Grounding

Haotian Xue, Yunhao Ge, Yu Zeng +4

Vision-Language Models (VLMs) have demonstrated impressive world knowledge across a wide range of tasks, making them promising candidates for embodied reasoning applications. Howev…

cs.CV2025

ArtiScene: Language-Driven Artistic 3D Scene Generation Through Image Intermediary

Zeqi Gu, Yin Cui, Zhaoshuo Li +6

Designing 3D scenes is traditionally a challenging task that demands both artistic expertise and proficiency with complex software. Recent advances in text-to-3D generation have gr…

cs.CV2025

Scenethesis: A Language and Vision Agentic Framework for 3D Scene Generation

Lu Ling, Chen-Hsuan Lin, Tsung-Yi Lin +7

Synthesizing interactive 3D scenes from text is essential for gaming, virtual reality, and embodied AI. However, existing methods face several challenges. Learning-based approaches…

cs.CV2025

Describe Anything: Detailed Localized Image and Video Captioning

Long Lian, Yifan Ding, Yunhao Ge +8

Generating detailed and accurate descriptions for specific regions in images and videos remains a fundamental challenge for vision-language models. We introduce the Describe Anythi…

cs.CV2025★ 2 cited

Cosmos-Transfer1: Conditional World Generation with Adaptive Multimodal Control

NVIDIA, :, Hassan Abu Alhaija +38

We introduce Cosmos-Transfer, a conditional world generation model that can generate world simulations based on multiple spatial control inputs of various modalities such as segmen…

cs.CV2025★ 11 cited

Cosmos World Foundation Model Platform for Physical AI

NVIDIA, :, Niket Agarwal +76

Physical AI needs to be trained digitally first. It needs a digital twin of itself, the policy model, and a digital twin of the world, the world model. In this paper, we present th…

cs.CV2024

freePruner: A Training-free Approach for Large Multimodal Model Acceleration

Bingxin Xu, Yuzhang Shang, Yunhao Ge +2

Large Multimodal Models (LMMs) have demonstrated impressive capabilities in visual-language tasks but face significant deployment challenges due to their high computational demands…

cs.CV2024★ 3 cited

Edify 3D: Scalable High-Quality 3D Asset Generation

NVIDIA, :, Maciej Bala +22

We introduce Edify 3D, an advanced solution designed for high-quality 3D asset generation. Our method first synthesizes RGB and surface normal images of the described object at mul…

cs.CV2024

Edify Image: High-Quality Image Generation with Pixel Space Laplacian Diffusion Models

NVIDIA, :, Yuval Atzmon +29

We introduce Edify Image, a family of diffusion models capable of generating photorealistic image content with pixel-perfect accuracy. Edify Image utilizes cascaded pixel-space dif…

cs.CV2024

Visual Fact Checker: Enabling High-Fidelity Detailed Caption Generation

Yunhao Ge, Xiaohui Zeng, Jacob Samuel Huffman +3

Existing automatic captioning methods for visual content face challenges such as lack of detail, content hallucination, and poor instruction following. In this work, we propose Vis…