1 citations · 1 across the 4 of their papers we have counts for
4 papers
GRAIL: Generating Humanoid Loco-Manipulation from World Models
Tianyi Xie, Haotian Zhang, Jinhyung Park +17
Scaling humanoid loco-manipulation requires robot-compatible demonstrations across diverse objects, whole-body motions, and scene geometries, but teleoperation and motion capture a…
MotionBricks: Scalable Real-Time Motions with Modular Latent Generative Model and Smart Primitives
Tingwu Wang, Olivier Dionne, Michael De Ruyter +13
Despite transformative advances in generative motion synthesis, real-time interactive motion control remains dominated by traditional techniques. In this work, we identify two key…
SMPLOlympics: Sports Environments for Physically Simulated Humanoids
Zhengyi Luo, Jiashun Wang, Kangni Liu +9
We present SMPLOlympics, a collection of physically simulated environments that allow humanoids to compete in a variety of Olympic sports. Sports simulation offers a rich and stand…
PACER+: On-Demand Pedestrian Animation Controller in Driving Scenarios
Jingbo Wang, Zhengyi Luo, Ye Yuan +2
We address the challenge of content diversity and controllability in pedestrian simulation for driving scenarios. Recent pedestrian animation frameworks have a significant limitati…