most citedMGSO: Monocular Real-time Photometric SLAM with Efficient 3D Gaussian Splatting

4 citations · 4 across the 6 of their papers we have counts for

collaborators

6 papers

cs.CV2026

iVISION-2DCD: A Long-Term Change Detection Dataset for Large-Scale Outdoor Construction Monitoring

Dayou Mao, Yuchen Lin, Ashkan Ebadi +3

Automation in construction is essential for reducing costs and human errors in large-scale projects. We approach the construction progress monitoring from the aspect of detecting c…

cs.CV2024

SplatPose+: Real-time Image-Based Pose-Agnostic 3D Anomaly Detection

Yizhe Liu, Yan Song Hu, Yuhao Chen +1

Image-based Pose-Agnostic 3D Anomaly Detection is an important task that has emerged in industrial quality control. This task seeks to find anomalies from query images of a tested…

cs.RO2024★ 4 cited

MGSO: Monocular Real-time Photometric SLAM with Efficient 3D Gaussian Splatting

Yan Song Hu, Nicolas Abboud, Muhammad Qasim Ali +5

Real-time SLAM with dense 3D mapping is computationally challenging, especially on resource-limited devices. The recent development of 3D Gaussian Splatting (3DGS) offers a promisi…

cs.RO2024

Towards Real-Time Gaussian Splatting: Accelerating 3DGS through Photometric SLAM

Yan Song Hu, Dayou Mao, Yuhao Chen +1

Initial applications of 3D Gaussian Splatting (3DGS) in Visual Simultaneous Localization and Mapping (VSLAM) demonstrate the generation of high-quality volumetric reconstructions f…

cs.CV2024

Dense Monocular Motion Segmentation Using Optical Flow and Pseudo Depth Map: A Zero-Shot Approach

Yuxiang Huang, Yuhao Chen, John Zelek

Motion segmentation from a single moving camera presents a significant challenge in the field of computer vision. This challenge is compounded by the unknown camera movements and t…

cs.CV2024

Zero-Shot Monocular Motion Segmentation in the Wild by Combining Deep Learning with Geometric Motion Model Fusion

Yuxiang Huang, Yuhao Chen, John Zelek

Detecting and segmenting moving objects from a moving monocular camera is challenging in the presence of unknown camera motion, diverse object motions and complex scene structures.…