most citedFAST GDRNPP: Improving the Speed of State-of-the-Art 6D Object Pose Estimation

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cs.CV20242 cited

FAST GDRNPP: Improving the Speed of State-of-the-Art 6D Object Pose Estimation

Thomas Pöllabauer, Ashwin Pramod, Volker Knauthe +1

6D object pose estimation involves determining the three-dimensional translation and rotation of an object within a scene and relative to a chosen coordinate system. This problem i…

cs.CV2024

End-to-End Probabilistic Geometry-Guided Regression for 6DoF Object Pose Estimation

Thomas Pöllabauer, Jiayin Li, Volker Knauthe +2

6D object pose estimation is the problem of identifying the position and orientation of an object relative to a chosen coordinate system, which is a core technology for modern XR a…

cs.CV2024

One-to-many Reconstruction of 3D Geometry of cultural Artifacts using a synthetically trained Generative Model

Thomas Pöllabauer, Julius Kühn, Jiayi Li +1

Estimating the 3D shape of an object using a single image is a difficult problem. Modern approaches achieve good results for general objects, based on real photographs, but worse r…

cs.CV2024

A Concept for Reconstructing Stucco Statues from historic Sketches using synthetic Data only

Thomas Pöllabauer, Julius Kühn

In medieval times, stuccoworkers used a red color, called sinopia, to first create a sketch of the to-be-made statue on the wall. Today, many of these statues are destroyed, but us…

cs.CV2024

Detection and Pose Estimation of flat, Texture-less Industry Objects on HoloLens using synthetic Training

Thomas Pöllabauer, Fabian Rücker, Andreas Franek +1

Current state-of-the-art 6d pose estimation is too compute intensive to be deployed on edge devices, such as Microsoft HoloLens (2) or Apple iPad, both used for an increasing numbe…