5 papers · 1 filter
OmniRobotHome: A Multi-Camera Home Platform for Real-Time Human-Robot Interaction
Junyoung Lee, Inhee Lee, Sookwan Han +9
Robots in homes must continuously sense the people around them, yet most prior work relies on limited or offline perception. We argue that perception quality is the dominant factor…
LineRides: Line-Guided Reinforcement Learning for Bicycle Robot Stunts
Seungeun Rho, Shamel Fahmi, Jeonghwan Kim +3
Designing reward functions for agile robotic maneuvers in reinforcement learning remains difficult, and demonstration-based approaches often require reference motions that are unav…
Switch-JustDance: Benchmarking Whole Body Motion Tracking Controllers Using a Commercial Console Game
Jeonghwan Kim, Wontaek Kim, Yidan Lu +9
Recent advances in whole-body robot control have enabled humanoid and legged robots to perform increasingly agile and coordinated motions. However, standardized benchmarks for eval…
Flip Stunts on Bicycle Robots using Iterative Motion Imitation
Jeonghwan Kim, Shamel Fahmi, Seungeun Rho +2
This work demonstrates a front-flip on bicycle robots via reinforcement learning, particularly by imitating reference motions that are infeasible and imperfect. To address this, we…
Learning to Transfer Human Hand Skills for Robot Manipulations
Sungjae Park, Seungho Lee, Mingi Choi +4
We present a method for teaching dexterous manipulation tasks to robots from human hand motion demonstrations. Unlike existing approaches that solely rely on kinematics information…