9 papers
OmniRobotHome: A Multi-Camera Home Platform for Real-Time Human-Robot Interaction
Junyoung Lee, Inhee Lee, Sookwan Han +9
Robots in homes must continuously sense the people around them, yet most prior work relies on limited or offline perception. We argue that perception quality is the dominant factor…
SceneConductor: 3D Scene Generation from a Single Image with Multi-Agent Orchestration
Jeonghwan Kim, Yushi Lan, Yongwei Chen +3
Generating complete 3D scenes from a single image requires inferring globally consistent geometry, object relationships, and environmental context from inherently ambiguous visual…
Jury Duty: Calibration and Orientation Failures in MLLM-as-a-Judge Under Cultural Ambiguity
Daniel Lee, Harsh Sharma, Eunkyu Park +5
MLLM-as-a-Judge is conventionally validated by agreement with human annotations, but this metric is undefined when the human pool is culturally heterogeneous. We introduce VOIR DIR…
Online Agent-as-a-Judge: Situation-Generating Evaluation for Interactive Agents
Hyogon Ryu, Jeonghwan Kim, Yewon Lim +3
Evaluating LLM-powered interactive social agents is challenging because socially relevant behaviors depend not only on isolated outputs, but also on prior interactions, social role…
LineRides: Line-Guided Reinforcement Learning for Bicycle Robot Stunts
Seungeun Rho, Shamel Fahmi, Jeonghwan Kim +3
Designing reward functions for agile robotic maneuvers in reinforcement learning remains difficult, and demonstration-based approaches often require reference motions that are unav…
Switch-JustDance: Benchmarking Whole Body Motion Tracking Controllers Using a Commercial Console Game
Jeonghwan Kim, Wontaek Kim, Yidan Lu +9
Recent advances in whole-body robot control have enabled humanoid and legged robots to perform increasingly agile and coordinated motions. However, standardized benchmarks for eval…