collaborators

9 papers

cs.RO2026

OmniRobotHome: A Multi-Camera Home Platform for Real-Time Human-Robot Interaction

Junyoung Lee, Inhee Lee, Sookwan Han +9

Robots in homes must continuously sense the people around them, yet most prior work relies on limited or offline perception. We argue that perception quality is the dominant factor…

cs.CV2026

SceneConductor: 3D Scene Generation from a Single Image with Multi-Agent Orchestration

Jeonghwan Kim, Yushi Lan, Yongwei Chen +3

Generating complete 3D scenes from a single image requires inferring globally consistent geometry, object relationships, and environmental context from inherently ambiguous visual…

cs.CV2026

Jury Duty: Calibration and Orientation Failures in MLLM-as-a-Judge Under Cultural Ambiguity

Daniel Lee, Harsh Sharma, Eunkyu Park +5

MLLM-as-a-Judge is conventionally validated by agreement with human annotations, but this metric is undefined when the human pool is culturally heterogeneous. We introduce VOIR DIR…

cs.AI2026

Online Agent-as-a-Judge: Situation-Generating Evaluation for Interactive Agents

Hyogon Ryu, Jeonghwan Kim, Yewon Lim +3

Evaluating LLM-powered interactive social agents is challenging because socially relevant behaviors depend not only on isolated outputs, but also on prior interactions, social role…

cs.RO2026

LineRides: Line-Guided Reinforcement Learning for Bicycle Robot Stunts

Seungeun Rho, Shamel Fahmi, Jeonghwan Kim +3

Designing reward functions for agile robotic maneuvers in reinforcement learning remains difficult, and demonstration-based approaches often require reference motions that are unav…

cs.RO2026

Switch-JustDance: Benchmarking Whole Body Motion Tracking Controllers Using a Commercial Console Game

Jeonghwan Kim, Wontaek Kim, Yidan Lu +9

Recent advances in whole-body robot control have enabled humanoid and legged robots to perform increasingly agile and coordinated motions. However, standardized benchmarks for eval…