2 citations · 4 across the 11 of their papers we have counts for
19 papers · 1 filter
SuperFlex: Deformable Superquadrics for Point Cloud Decomposition
Gabriel Tavernini, Elisabetta Fedele, Tiago Novello +3
Superquadrics have proven to provide a compact, geometrically meaningful representation for 3D objects. However, existing methods suffer from limited reconstruction accuracy, are r…
FunRec: Reconstructing Functional 3D Scenes from Egocentric Interaction Videos
Alexandros Delitzas, Chenyangguang Zhang, Alexey Gavryushin +8
We present FunRec, a method for reconstructing functional 3D digital twins of indoor scenes directly from egocentric RGB-D interaction videos. Unlike existing methods on articulate…
HouseLayout3D: A Benchmark and Training-Free Baseline for 3D Layout Estimation in the Wild
Valentin Bieri, Marie-Julie Rakotosaona, Keisuke Tateno +2
Current 3D layout estimation models are primarily trained on synthetic datasets containing simple single room or single floor environments. As a consequence, they cannot natively h…
SpaceControl: Introducing Test-Time Spatial Control to 3D Generative Modeling
Elisabetta Fedele, Francis Engelmann, Ian Huang +3
Generative methods for 3D assets have recently achieved remarkable progress, yet providing intuitive and precise control over the object geometry remains a key challenge. Existing…
UnLoc: Leveraging Depth Uncertainties for Floorplan Localization
Matthias Wüest, Francis Engelmann, Ondrej Miksik +2
We propose UnLoc, an efficient data-driven solution for sequential camera localization within floorplans. Floorplan data is readily available, long-term persistent, and robust to c…
Video Perception Models for 3D Scene Synthesis
Rui Huang, Guangyao Zhai, Zuria Bauer +5
Traditionally, 3D scene synthesis requires expert knowledge and significant manual effort. Automating this process could greatly benefit fields such as architectural design, roboti…