activity
20232026
most citedLyfe Agents: Generative agents for low-cost real-time social interactions

2 citations · 2 across the 10 of their papers we have counts for

collaborators

13 papers

cs.RO2026

T-Rex: Tactile-Reactive Dexterous Manipulation

Dantong Niu, Zhuoyang Liu, Zekai Wang +31

The ability to react dynamically to tactile signals has long been considered crucial to agile human-level dexterity. Yet contemporary learning-based Vision-Language-Action (VLA) mo…

cs.RO2026

Playful Agentic Robot Learning

Junyi Zhang, Jiaxin Ge, Hanjun Yoo +17

Current agentic robot systems can write executable Code-as-Policy programs, observe feedback, and revise behavior across multiple attempts, but they remain largely task-driven: reu…

cs.CV2026

VisGym: Diverse, Customizable, Scalable Environments for Multimodal Agents

Zirui Wang, Junyi Zhang, Jiaxin Ge +9

Modern Vision-Language Models (VLMs) remain poorly characterized in multi-step visual interactions, particularly in how they integrate perception, memory, and action over long hori…

cs.CV2026

Vision-as-Inverse-Graphics Agent via Interleaved Multimodal Reasoning

Shaofeng Yin, Jiaxin Ge, Zora Zhiruo Wang +6

Vision-as-inverse-graphics, the concept of reconstructing images into editable programs, remains challenging for Vision-Language Models (VLMs), which inherently lack fine-grained s…

cs.CV2025

Chain-of-Visual-Thought: Teaching VLMs to See and Think Better with Continuous Visual Tokens

Yiming Qin, Bomin Wei, Jiaxin Ge +4

Vision-Language Models (VLMs) excel at reasoning in linguistic space but struggle with perceptual understanding that requires dense visual perception, e.g., spatial reasoning and g…

cs.CV2025

Constantly Improving Image Models Need Constantly Improving Benchmarks

Jiaxin Ge, Grace Luo, Heekyung Lee +7

Recent advances in image generation, often driven by proprietary systems like GPT-4o Image Gen, regularly introduce new capabilities that reshape how users interact with these mode…

cs.CL2025

Puzzled by Puzzles: When Vision-Language Models Can't Take a Hint

Heekyung Lee, Jiaxin Ge, Tsung-Han Wu +3

Rebus puzzles, visual riddles that encode language through imagery, spatial arrangement, and symbolic substitution, pose a unique challenge to current vision-language models (VLMs)…

cs.CV2025

Generate, but Verify: Reducing Hallucination in Vision-Language Models with Retrospective Resampling

Tsung-Han Wu, Heekyung Lee, Jiaxin Ge +3

Vision-Language Models (VLMs) excel at visual understanding but often suffer from visual hallucinations, where they generate descriptions of nonexistent objects, actions, or concep…

cs.CL2025

Enough Coin Flips Can Make LLMs Act Bayesian

Ritwik Gupta, Rodolfo Corona, Jiaxin Ge +4

Large language models (LLMs) exhibit the ability to generalize given few-shot examples in their input prompt, an emergent capability known as in-context learning (ICL). We investig…

cs.CV2025

AutoPresent: Designing Structured Visuals from Scratch

Jiaxin Ge, Zora Zhiruo Wang, Xuhui Zhou +8

Designing structured visuals such as presentation slides is essential for communicative needs, necessitating both content creation and visual planning skills. In this work, we tack…

cs.CV2023

Recursive Visual Programming

Jiaxin Ge, Sanjay Subramanian, Baifeng Shi +2

Visual Programming (VP) has emerged as a powerful framework for Visual Question Answering (VQA). By generating and executing bespoke code for each question, these methods demonstra…

cs.CV2023

From Wrong To Right: A Recursive Approach Towards Vision-Language Explanation

Jiaxin Ge, Sanjay Subramanian, Trevor Darrell +1

Addressing the challenge of adapting pre-trained vision-language models for generating insightful explanations for visual reasoning tasks with limited annotations, we present ReVis…

cs.HC2023★ 2 cited

Lyfe Agents: Generative agents for low-cost real-time social interactions

Zhao Kaiya, Michelangelo Naim, Jovana Kondic +5

Highly autonomous generative agents powered by large language models promise to simulate intricate social behaviors in virtual societies. However, achieving real-time interactions…