15 citations · 26 across the 9 of their papers we have counts for
9 papers
Multi-Object Advertisement Creative Generation
Jialu Gao, Mithun Das Gupta, Qun Li +4
Lifestyle images are photographs that capture environments and objects in everyday settings. In furniture product marketing, advertisers often create lifestyle images containing pr…
Proscenium: Exploring Design Spaces of Layered Information Experience on a Large Dual-Layer Transparent Display
Chen Chen, Michel Pahud, David Brown +5
Layering information spaces is a promising strategy to design intuitive and engaging interactive experiences. Although multi-layer displays enable promising interaction techniques…
Doc To The Future: Infomorphs for Interactive, Multimodal Document Transformation and Generation
Balasaravanan Thoravi Kumaravel
Creating new documents by synthesizing information from existing sources is an important part of knowledge work in many domains. This process often involves gathering content from…
MineNPC-Task: Task Suite for Memory-Aware Minecraft Agents
Tamil Sudaravan Mohan Doss, Michael Xu, Sudha Rao +2
We present MineNPC-Task, a user-authored benchmark and evaluation harness for testing memory-aware, mixed-initiative LLM agents in open-world Minecraft. Rather than relying on synt…
Out of Sight, Not Out of Context? Egocentric Spatial Reasoning in VLMs Across Disjoint Frames
Sahithya Ravi, Gabriel Sarch, Vibhav Vineet +2
An embodied AI assistant operating on egocentric video must integrate spatial cues across time - for instance, determining where an object A, glimpsed a few moments ago lies relati…
Grounding Task Assistance with Multimodal Cues from a Single Demonstration
Gabriel Sarch, Balasaravanan Thoravi Kumaravel, Sahithya Ravi +2
A person's demonstration often serves as a key reference for others learning the same task. However, RGB video, the dominant medium for representing these demonstrations, often fai…
SpaceBlender: Creating Context-Rich Collaborative Spaces Through Generative 3D Scene Blending
Nels Numan, Shwetha Rajaram, Balasaravanan Thoravi Kumaravel +2
There is increased interest in using generative AI to create 3D spaces for Virtual Reality (VR) applications. However, today's models produce artificial environments, falling short…
BlendScape: Enabling End-User Customization of Video-Conferencing Environments through Generative AI
Shwetha Rajaram, Nels Numan, Balasaravanan Thoravi Kumaravel +2
Today's video-conferencing tools support a rich range of professional and social activities, but their generic meeting environments cannot be dynamically adapted to align with dist…
StreamFunnel: Facilitating Communication Between a VR Streamer and Many Spectators
Haohua Lyu, Cyrus Vachha, Qianyi Chen +2
The increasing adoption of Virtual Reality (VR) systems in different domains have led to a need to support interaction between many spectators and a VR user. This is common in game…