43 citations · 52 across the 13 of their papers we have counts for
4 papers · 1 filter
Progressive Radiance Distillation for Inverse Rendering with Gaussian Splatting
Keyang Ye, Qiming Hou, Kun Zhou
We propose progressive radiance distillation, an inverse rendering method that combines physically-based rendering with Gaussian-based radiance field rendering using a distillation…
ElastoGen: 4D Generative Elastodynamics
Yutao Feng, Yintong Shang, Xiang Feng +7
We present ElastoGen, a knowledge-driven AI model that generates physically accurate 4D elastodynamics. Unlike deep models that learn from video- or image-based observations, Elast…
3D Gaussian Splatting with Deferred Reflection
Keyang Ye, Qiming Hou, Kun Zhou
The advent of neural and Gaussian-based radiance field methods have achieved great success in the field of novel view synthesis. However, specular reflection remains non-trivial, a…
Gaussian Splashing: Unified Particles for Versatile Motion Synthesis and Rendering
Yutao Feng, Xiang Feng, Yintong Shang +8
We demonstrate the feasibility of integrating physics-based animations of solids and fluids with 3D Gaussian Splatting (3DGS) to create novel effects in virtual scenes reconstructe…