activity
20182026
most cited3D Gaussian Blendshapes for Head Avatar Animation

53 citations · 193 across the 22 of their papers we have counts for

collaborators

22 papers

cs.GR2026★ 4 cited

As-Rigid-As-Possible Deformation of Gaussian Radiance Fields

Xinhao Tong, Tianjia Shao, Yanlin Weng +2

3D Gaussian Splatting (3DGS) models radiance fields as sparsely distributed 3D Gaussians, providing a compelling solution to novel view synthesis at high resolutions and real-time…

cs.CV2026

GroundShot: Visually Consistent Multi-Shot Long Video Generation via Entity-Grounded Shot Scheduling

Yixuan Lai, Tianjia Shao, Weijia Dou +2

Generating visually consistent multi-shot videos remains an open challenge. As videos span more shots, inconsistencies can accumulate across shots, causing entities that reappear a…

cs.CV2026

High-Fidelity Mobile Avatars with Pruned Local Blendshapes

Youyi Zhan, He Wang, Tianjia Shao +1

We propose a method to reconstruct high-fidelity human avatars from multi-view video that can run on mobile devices. Many works can model high-quality Gaussian-based full-body avat…

cs.CV2026

Slot-ID: Identity-Preserving Video Generation from Reference Videos via Slot-Based Temporal Identity Encoding

Yixuan Lai, He Wang, Kun Zhou +1

Human identity-preserving text-to-video generation remains challenging under large changes in viewpoint, facial expression, illumination, and motion. Existing methods condition the…

cs.CV2025

Gaussian-Plus-SDF SLAM: High-fidelity 3D Reconstruction at 150+ fps

Zhexi Peng, Kun Zhou, Tianjia Shao

While recent Gaussian-based SLAM methods achieve photorealistic reconstruction from RGB-D data, their computational performance remains a critical bottleneck. State-of-the-art tech…

cs.GR2025

Real-time High-fidelity Gaussian Human Avatars with Position-based Interpolation of Spatially Distributed MLPs

Youyi Zhan, Tianjia Shao, Yin Yang +1

Many works have succeeded in reconstructing Gaussian human avatars from multi-view videos. However, they either struggle to capture pose-dependent appearance details with a single…

cs.CV2025

High-fidelity 3D Object Generation from Single Image with RGBN-Volume Gaussian Reconstruction Model

Yiyang Shen, Kun Zhou, He Wang +2

Recently single-view 3D generation via Gaussian splatting has emerged and developed quickly. They learn 3D Gaussians from 2D RGB images generated from pre-trained multi-view diffus…

cs.CV2024★ 1 cited

Pattern Guided UV Recovery for Realistic Video Garment Texturing

Youyi Zhan, Tuanfeng Y. Wang, Tianjia Shao +1

The fast growth of E-Commerce creates a global market worth USD 821 billion for online fashion shopping. What unique about fashion presentation is that, the same design can usually…

cs.CV2024★ 8 cited

Interactive Rendering of Relightable and Animatable Gaussian Avatars

Youyi Zhan, Tianjia Shao, He Wang +2

Creating relightable and animatable avatars from multi-view or monocular videos is a challenging task for digital human creation and virtual reality applications. Previous methods…

cs.GR2024

Elastic Locomotion with Mixed Second-order Differentiation

Siyuan Shen, Tianjia Shao, Kun Zhou +4

We present a framework of elastic locomotion, which allows users to enliven an elastic body to produce interesting locomotion by prescribing its high-level kinematics. We formulate…

cs.CV2024★ 3 cited

RTG-SLAM: Real-time 3D Reconstruction at Scale using Gaussian Splatting

Zhexi Peng, Tianjia Shao, Yong Liu +4

We present Real-time Gaussian SLAM (RTG-SLAM), a real-time 3D reconstruction system with an RGBD camera for large-scale environments using Gaussian splatting. The system features a…

cs.RO2024★ 3 cited

X-SLAM: Scalable Dense SLAM for Task-aware Optimization using CSFD

Zhexi Peng, Yin Yang, Tianjia Shao +2

We present X-SLAM, a real-time dense differentiable SLAM system that leverages the complex-step finite difference (CSFD) method for efficient calculation of numerical derivatives,…

cs.GR2024★ 53 cited

3D Gaussian Blendshapes for Head Avatar Animation

Shengjie Ma, Yanlin Weng, Tianjia Shao +1

We introduce 3D Gaussian blendshapes for modeling photorealistic head avatars. Taking a monocular video as input, we learn a base head model of neutral expression, along with a gro…

cs.GR2023★ 9 cited

A Locality-based Neural Solver for Optical Motion Capture

Xiaoyu Pan, Bowen Zheng, Xinwei Jiang +8

We present a novel locality-based learning method for cleaning and solving optical motion capture data. Given noisy marker data, we propose a new heterogeneous graph neural network…

cs.CV2023

Adaptive Local Basis Functions for Shape Completion

Hui Ying, Tianjia Shao, He Wang +2

In this paper, we focus on the task of 3D shape completion from partial point clouds using deep implicit functions. Existing methods seek to use voxelized basis functions or the on…

cs.CV2022★ 1 cited

Understanding the Vulnerability of Skeleton-based Human Activity Recognition via Black-box Attack

Yunfeng Diao, He Wang, Tianjia Shao +4

Human Activity Recognition (HAR) has been employed in a wide range of applications, e.g. self-driving cars, where safety and lives are at stake. Recently, the robustness of skeleto…

cs.GR2022★ 51 cited

Predicting Loose-Fitting Garment Deformations Using Bone-Driven Motion Networks

Xiaoyu Pan, Jiaming Mai, Xinwei Jiang +6

We present a learning algorithm that uses bone-driven motion networks to predict the deformation of loose-fitting garment meshes at interactive rates. Given a garment, we generate…

cs.CV2022

Pose Guided Image Generation from Misaligned Sources via Residual Flow Based Correction

Jiawei Lu, He Wang, Tianjia Shao +2

Generating new images with desired properties (e.g. new view/poses) from source images has been enthusiastically pursued recently, due to its wide range of potential applications.…

cs.CV2021

Unsupervised Image Generation with Infinite Generative Adversarial Networks

Hui Ying, He Wang, Tianjia Shao +2

Image generation has been heavily investigated in computer vision, where one core research challenge is to generate images from arbitrarily complex distributions with little superv…

cs.LG2021★ 4 cited

High-order Differentiable Autoencoder for Nonlinear Model Reduction

Siyuan Shen, Yang Yin, Tianjia Shao +4

This paper provides a new avenue for exploiting deep neural networks to improve physics-based simulation. Specifically, we integrate the classic Lagrangian mechanics with a deep au…

cs.CV2019★ 5 cited

SMART: Skeletal Motion Action Recognition aTtack

He Wang, Feixiang He, Zhexi Peng +4

Adversarial attack has inspired great interest in computer vision, by showing that classification-based solutions are prone to imperceptible attack in many tasks. In this paper, we…

cs.GR2018★ 51 cited

DeepWarp: DNN-based Nonlinear Deformation

Ran Luo, Tianjia Shao, Huamin Wang +3

DeepWarp is an efficient and highly re-usable deep neural network (DNN) based nonlinear deformable simulation framework. Unlike other deep learning applications such as image recog…