629 citations · 641 across the 16 of their papers we have counts for
4 papers · 1 filter
Feat2GS: Probing Visual Foundation Models with Gaussian Splatting
Yue Chen, Xingyu Chen, Anpei Chen +2
Given that visual foundation models (VFMs) are trained on extensive datasets but often limited to 2D images, a natural question arises: how well do they understand the 3D world? Wi…
Volumetric Surfaces: Representing Fuzzy Geometries with Layered Meshes
Stefano Esposito, Anpei Chen, Christian Reiser +7
High-quality view synthesis relies on volume rendering, splatting, or surface rendering. While surface rendering is typically the fastest, it struggles to accurately model fuzzy ge…
LaRa: Efficient Large-Baseline Radiance Fields
Anpei Chen, Haofei Xu, Stefano Esposito +2
Radiance field methods have achieved photorealistic novel view synthesis and geometry reconstruction. But they are mostly applied in per-scene optimization or small-baseline settin…
2D Gaussian Splatting for Geometrically Accurate Radiance Fields
Binbin Huang, Zehao Yu, Anpei Chen +2
3D Gaussian Splatting (3DGS) has recently revolutionized radiance field reconstruction, achieving high quality novel view synthesis and fast rendering speed without baking. However…