5 citations · 10 across the 8 of their papers we have counts for
4 papers · 1 filter
MixLight: Borrowing the Best of both Spherical Harmonics and Gaussian Models
Xinlong Ji, Fangneng Zhan, Shijian Lu +2
Accurately estimating scene lighting is critical for applications such as mixed reality. Existing works estimate illumination by generating illumination maps or regressing illumina…
FreGS: 3D Gaussian Splatting with Progressive Frequency Regularization
Jiahui Zhang, Fangneng Zhan, Muyu Xu +2
3D Gaussian splatting has achieved very impressive performance in real-time novel view synthesis. However, it often suffers from over-reconstruction during Gaussian densification w…
StyleGaussian: Instant 3D Style Transfer with Gaussian Splatting
Kunhao Liu, Fangneng Zhan, Muyu Xu +3
We introduce StyleGaussian, a novel 3D style transfer technique that allows instant transfer of any image's style to a 3D scene at 10 frames per second (fps). Leveraging 3D Gaussia…
DivAvatar: Diverse 3D Avatar Generation with a Single Prompt
Weijing Tao, Biwen Lei, Kunhao Liu +4
Text-to-Avatar generation has recently made significant strides due to advancements in diffusion models. However, most existing work remains constrained by limited diversity, produ…