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20232026
most citedBakedAvatar: Baking Neural Fields for Real-Time Head Avatar Synthesis

23 citations · 25 across the 11 of their papers we have counts for

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14 papers · 1 filter

cs.CV2026

SeamGen: Artist-Aligned UV Seam Generation via Graph Flow Matching

Hao Xu, Yuqing Zhang, Yiqian Wu +5

UV seam placement is a critical yet labor-intensive step in 3D content creation, requiring artists to balance chart shape, seam concealment, and alignment with semantic and geometr…

cs.CV2025

LaFiTe: A Generative Latent Field for 3D Native Texturing

Chia-Hao Chen, Zi-Xin Zou, Yan-Pei Cao +6

Generating high-fidelity, seamless textures directly on 3D surfaces, what we term 3D-native texturing, remains a fundamental open challenge, with the potential to overcome long-sta…

cs.CV2025

Unified Camera Positional Encoding for Controlled Video Generation

Cheng Zhang, Boying Li, Meng Wei +4

Transformers have emerged as a universal backbone across 3D perception, video generation, and world models for autonomous driving and embodied AI, where understanding camera geomet…

cs.CV2025

Generative Universal Verifier as Multimodal Meta-Reasoner

Xinchen Zhang, Xiaoying Zhang, Youbin Wu +5

We introduce Generative Universal Verifier, a novel concept and plugin designed for next-generation multimodal reasoning in vision-language models and unified multimodal models, pr…

cs.CV2025

GeoSAM2: Unleashing the Power of SAM2 for 3D Part Segmentation

Ken Deng, Yunhan Yang, Jingxiang Sun +4

We introduce GeoSAM2, a prompt-controllable framework for 3D part segmentation that casts the task as multi-view 2D mask prediction. Given a textureless object, we render normal an…

cs.CV2025★ 1 cited

OmniPart: Part-Aware 3D Generation with Semantic Decoupling and Structural Cohesion

Yunhan Yang, Yufan Zhou, Yuan-Chen Guo +7

The creation of 3D assets with explicit, editable part structures is crucial for advancing interactive applications, yet most generative methods produce only monolithic shapes, lim…

cs.CV2025

SeqTex: Generate Mesh Textures in Video Sequence

Ze Yuan, Xin Yu, Yangtian Sun +4

Training native 3D texture generative models remains a fundamental yet challenging problem, largely due to the limited availability of large-scale, high-quality 3D texture datasets…

cs.CV2025

HoloPart: Generative 3D Part Amodal Segmentation

Yunhan Yang, Yuan-Chen Guo, Yukun Huang +5

3D part amodal segmentation--decomposing a 3D shape into complete, semantically meaningful parts, even when occluded--is a challenging but crucial task for 3D content creation and…

cs.CV2025

GCRayDiffusion: Pose-Free Surface Reconstruction via Geometric Consistent Ray Diffusion

Li-Heng Chen, Zi-Xin Zou, Chang Liu +5

Accurate surface reconstruction from unposed images is crucial for efficient 3D object or scene creation. However, it remains challenging, particularly for the joint camera pose es…

cs.CV2024

MV-Adapter: Multi-view Consistent Image Generation Made Easy

Zehuan Huang, Yuan-Chen Guo, Haoran Wang +4

Existing multi-view image generation methods often make invasive modifications to pre-trained text-to-image (T2I) models and require full fine-tuning, leading to (1) high computati…

cs.CV2024

MIDI: Multi-Instance Diffusion for Single Image to 3D Scene Generation

Zehuan Huang, Yuan-Chen Guo, Xingqiao An +7

This paper introduces MIDI, a novel paradigm for compositional 3D scene generation from a single image. Unlike existing methods that rely on reconstruction or retrieval techniques…

cs.CV2024★ 1 cited

SAMPart3D: Segment Any Part in 3D Objects

Yunhan Yang, Yukun Huang, Yuan-Chen Guo +5

3D part segmentation is a crucial and challenging task in 3D perception, playing a vital role in applications such as robotics, 3D generation, and 3D editing. Recent methods harnes…

cs.CV2024

SuperMat: Physically Consistent PBR Material Estimation at Interactive Rates

Yijia Hong, Yuan-Chen Guo, Ran Yi +3

Decomposing physically-based materials from images into their constituent properties remains challenging, particularly when maintaining both computational efficiency and physical c…

cs.CV2023

SC-NeuS: Consistent Neural Surface Reconstruction from Sparse and Noisy Views

Shi-Sheng Huang, Zi-Xin Zou, Yi-Chi Zhang +1

The recent neural surface reconstruction by volume rendering approaches have made much progress by achieving impressive surface reconstruction quality, but are still limited to den…