most citedAdvances in 3D Generation: A Survey

11 citations · 12 across the 4 of their papers we have counts for

collaborators

7 papers

cs.GR2024

Mani-GS: Gaussian Splatting Manipulation with Triangular Mesh

Xiangjun Gao, Xiaoyu Li, Yiyu Zhuang +6

Neural 3D representations such as Neural Radiance Fields (NeRF), excel at producing photo-realistic rendering results but lack the flexibility for manipulation and editing which is…

cs.CV20241 cited

Analytic-Splatting: Anti-Aliased 3D Gaussian Splatting via Analytic Integration

Zhihao Liang, Qi Zhang, Wenbo Hu +3

The 3D Gaussian Splatting (3DGS) gained its popularity recently by combining the advantages of both primitive-based and volumetric 3D representations, resulting in improved quality…

cs.CV2024

UV Gaussians: Joint Learning of Mesh Deformation and Gaussian Textures for Human Avatar Modeling

Yujiao Jiang, Qingmin Liao, Xiaoyu Li +5

Reconstructing photo-realistic drivable human avatars from multi-view image sequences has been a popular and challenging topic in the field of computer vision and graphics. While e…

cs.CV202411 cited

Advances in 3D Generation: A Survey

Xiaoyu Li, Qi Zhang, Di Kang +7

Generating 3D models lies at the core of computer graphics and has been the focus of decades of research. With the emergence of advanced neural representations and generative model…

cs.CV2023

ConTex-Human: Free-View Rendering of Human from a Single Image with Texture-Consistent Synthesis

Xiangjun Gao, Xiaoyu Li, Chaopeng Zhang +4

In this work, we propose a method to address the challenge of rendering a 3D human from a single image in a free-view manner. Some existing approaches could achieve this by using g…

cs.CV2023

HumanRef: Single Image to 3D Human Generation via Reference-Guided Diffusion

Jingbo Zhang, Xiaoyu Li, Qi Zhang +3

Generating a 3D human model from a single reference image is challenging because it requires inferring textures and geometries in invisible views while maintaining consistency with…