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cs.HC2023
Folding Rays: a Bimanual Occluded Target Interaction Technique
DongHoon Kim, Preston Bruner, Isaac Cho
As Virtual Reality becomes commonplace in the world, it is important for developers to focus on user interaction with the virtual world. Currently, there are limitations to some se…
cs.HC2023
Exploring the Effects of VR Activities on Stress Relief: A Comparison of Sitting-in-Silence, VR Meditation, and VR Smash Room
Dongyun Han, Donghoon Kim, Kangsoo Kim +1
In our lives, we encounter various stressors that may cause negative mental and bodily reactions to make us feel frustrated, angry, or irritated. Effective methods to manage or red…