3 citations · 4 across the 5 of their papers we have counts for
5 papers
AutoVFX: Physically Realistic Video Editing from Natural Language Instructions
Hao-Yu Hsu, Zhi-Hao Lin, Albert Zhai +2
Modern visual effects (VFX) software has made it possible for skilled artists to create imagery of virtually anything. However, the creation process remains laborious, complex, and…
Video2Game: Real-time, Interactive, Realistic and Browser-Compatible Environment from a Single Video
Hongchi Xia, Zhi-Hao Lin, Wei-Chiu Ma +1
Creating high-quality and interactive virtual environments, such as games and simulators, often involves complex and costly manual modeling processes. In this paper, we present Vid…
Sim-on-Wheels: Physical World in the Loop Simulation for Self-Driving
Yuan Shen, Bhargav Chandaka, Zhi-hao Lin +4
We present Sim-on-Wheels, a safe, realistic, and vehicle-in-loop framework to test autonomous vehicles' performance in the real world under safety-critical scenarios. Sim-on-wheels…
UrbanIR: Large-Scale Urban Scene Inverse Rendering from a Single Video
Chih-Hao Lin, Bohan Liu, Yi-Ting Chen +5
We present UrbanIR (Urban Scene Inverse Rendering), a new inverse graphics model that enables realistic, free-viewpoint renderings of scenes under various lighting conditions with…
ClimateNeRF: Extreme Weather Synthesis in Neural Radiance Field
Yuan Li, Zhi-Hao Lin, David Forsyth +2
Physical simulations produce excellent predictions of weather effects. Neural radiance fields produce SOTA scene models. We describe a novel NeRF-editing procedure that can fuse ph…