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20222026
most citedLLMR: Real-time Prompting of Interactive Worlds using Large Language Models

10 citations · 21 across the 9 of their papers we have counts for

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5 papers · 1 filter

cs.AI2026

Model-Aware Data Selection from In-and-Out Information Interplay

Yifan Wang, Xiaomin Li, Yuexing Hao +7

LLMs are effective representations that assimilate vast amounts of knowledge during pretraining, but post-training is necessary for models to reliably access this knowledge and "kn…

cs.AI2026

Certified Long-Horizon Code Agent Evolution via Validation-Gated Skill Optimization

Yifan Wang, Hao Cheng, Xiaomin Li +13

Long horizon agent self-evolution without model weight updates is essential for enabling deployed agents to accumulate reusable skills and improve over time. Prior self-evolution w…

cs.AI2026

DataDignity: Training Data Attribution for Large Language Models

Xiaomin Li, Andrzej Banburski-Fahey, Jaron Lanier

Auditing language-model outputs often requires more than judging correctness: an auditor may need to identify which source document most likely supports the knowledge expressed in…

cs.AI2025

PuzzleJAX: A Benchmark for Reasoning and Learning

Sam Earle, Graham Todd, Yuchen Li +5

We introduce PuzzleJAX, a GPU-accelerated puzzle game engine and description language designed to support rapid benchmarking of tree search, reinforcement learning, and LLM reasoni…

cs.AI2025

ScriptDoctor: Automatic Generation of PuzzleScript Games via Large Language Models and Tree Search

Sam Earle, Ahmed Khalifa, Muhammad Umair Nasir +4

There is much interest in using large pre-trained models in Automatic Game Design (AGD), whether via the generation of code, assets, or more abstract conceptualization of design id…