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E. Vinitsky

10 papers hereh-index 5150 citations15 works total

Matching runs newest-first, so older work may not be attached to this profile yet.

author position
  • middle author6
  • last author3

Across the 9 of 10 papers where every author was matched, so the position is known.

fields
  • cs.AI4
  • cs.LG3
  • cs.RO3

identity via Semantic Scholar / OpenAlex

collaborators
Showing cs.LGShow all

3 papers · 1 filter

cs.LG2026

EMAgnet: Parameter-Space EMA Regularization for Policy Gradient Self-Play in Large Games

Tristan Maidment, JB Lanier, Chase McDonald +5

Recent work has established that regularized policy gradient methods such as PPO, when used in self-play, can match or exceed specialized game-theoretic algorithms for solving two-…

cs.LG2026

Human-like autonomy emerges from self-play and a pinch of human data

Daphne Cornelisse, Julian Hunt, Zixu Zhang +4

Self-play reinforcement learning has recently emerged as a way to train driving policies without any human data. It uses cheap, large-scale simulations to substitute expensive, lar…

cs.LG2025

Superhuman AI for Stratego Using Self-Play Reinforcement Learning and Test-Time Search

Samuel Sokota, Eugene Vinitsky, Hengyuan Hu +2

Few classical games have been regarded as such significant benchmarks of artificial intelligence as to have justified training costs in the millions of dollars. Among these, Strate…

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