3 papers
cs.CV2026
FreeTimeGS++: Secrets of Dynamic Gaussian Splatting and Their Principles
Lucas Yunkyu Lee, Soonho Kim, Youngwook Kim +2
Recent progress in 4D Gaussian Splatting (4DGS) has achieved impressive dynamic scene reconstruction results. While these methods demonstrate remarkable performance, the specific f…
cs.CV2026
ShowMak3r: Compositional TV Show Reconstruction
Sangmin Kim, Seunguk Do, Daeun Lee +1
Reconstructing dynamic radiance fields from video clips is challenging, especially when entertainment videos like TV shows are given. Many challenges make the reconstruction diffic…
cs.CV2025
SVRecon: Sparse Voxel Rasterization for Surface Reconstruction
Seunghun Oh, Jaesung Choe, Dongjae Lee +4
We extend the recently proposed sparse voxel rasterization paradigm to the task of high-fidelity surface reconstruction by integrating Signed Distance Function (SDF), named SVRecon…