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cs.GR2024
Compressed Skinning for Facial Blendshapes
Ladislav Kavan, John Doublestein, Martin Prazak +2
We present a new method to bake classical facial animation blendshapes into a fast linear blend skinning representation. Previous work explored skinning decomposition methods that…
cs.GR2024
Dress Anyone : Automatic Physically-Based Garment Pattern Refitting
Hsiao-yu Chen, Egor Larionov, Ladislav Kavan +4
Well-fitted clothing is essential for both real and virtual garments to enable self-expression and accurate representation for a large variety of body types. Common practice in the…