3 citations · 8 across the 13 of their papers we have counts for
5 papers · 1 filter
3D Pose Estimation of Two Interacting Hands from a Monocular Event Camera
Christen Millerdurai, Diogo Luvizon, Viktor Rudnev +4
3D hand tracking from a monocular video is a very challenging problem due to hand interactions, occlusions, left-right hand ambiguity, and fast motion. Most existing methods rely o…
Egocentric Whole-Body Motion Capture with FisheyeViT and Diffusion-Based Motion Refinement
Jian Wang, Zhe Cao, Diogo Luvizon +5
In this work, we explore egocentric whole-body motion capture using a single fisheye camera, which simultaneously estimates human body and hand motion. This task presents significa…
Relightable Neural Actor with Intrinsic Decomposition and Pose Control
Diogo Luvizon, Vladislav Golyanik, Adam Kortylewski +2
Creating a controllable and relightable digital avatar from multi-view video with fixed illumination is a very challenging problem since humans are highly articulated, creating pos…
Holoported Characters: Real-time Free-viewpoint Rendering of Humans from Sparse RGB Cameras
Ashwath Shetty, Marc Habermann, Guoxing Sun +3
We present the first approach to render highly realistic free-viewpoint videos of a human actor in general apparel, from sparse multi-view recording to display, in real-time at an…
Scene-Aware 3D Multi-Human Motion Capture from a Single Camera
Diogo Luvizon, Marc Habermann, Vladislav Golyanik +2
In this work, we consider the problem of estimating the 3D position of multiple humans in a scene as well as their body shape and articulation from a single RGB video recorded with…