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20222025
most citedHandFlow: Quantifying View-Dependent 3D Ambiguity in Two-Hand Reconstruction with Normalizing Flow

3 citations · 8 across the 13 of their papers we have counts for

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Showing 2023Show all

5 papers · 1 filter

cs.CV2023

3D Pose Estimation of Two Interacting Hands from a Monocular Event Camera

Christen Millerdurai, Diogo Luvizon, Viktor Rudnev +4

3D hand tracking from a monocular video is a very challenging problem due to hand interactions, occlusions, left-right hand ambiguity, and fast motion. Most existing methods rely o…

cs.CV2023

Egocentric Whole-Body Motion Capture with FisheyeViT and Diffusion-Based Motion Refinement

Jian Wang, Zhe Cao, Diogo Luvizon +5

In this work, we explore egocentric whole-body motion capture using a single fisheye camera, which simultaneously estimates human body and hand motion. This task presents significa…

cs.CV2023

Relightable Neural Actor with Intrinsic Decomposition and Pose Control

Diogo Luvizon, Vladislav Golyanik, Adam Kortylewski +2

Creating a controllable and relightable digital avatar from multi-view video with fixed illumination is a very challenging problem since humans are highly articulated, creating pos…

cs.CV2023★ 2 cited

Holoported Characters: Real-time Free-viewpoint Rendering of Humans from Sparse RGB Cameras

Ashwath Shetty, Marc Habermann, Guoxing Sun +3

We present the first approach to render highly realistic free-viewpoint videos of a human actor in general apparel, from sparse multi-view recording to display, in real-time at an…

cs.CV2023★ 1 cited

Scene-Aware 3D Multi-Human Motion Capture from a Single Camera

Diogo Luvizon, Marc Habermann, Vladislav Golyanik +2

In this work, we consider the problem of estimating the 3D position of multiple humans in a scene as well as their body shape and articulation from a single RGB video recorded with…