activity
20222025
most citedHandFlow: Quantifying View-Dependent 3D Ambiguity in Two-Hand Reconstruction with Normalizing Flow

3 citations · 8 across the 13 of their papers we have counts for

collaborators

13 papers

cs.CV2025

Physics-based Human Pose Estimation from a Single Moving RGB Camera

Ayce Idil Aytekin, Chuqiao Li, Diogo Luvizon +4

Most monocular and physics-based human pose tracking methods, while achieving state-of-the-art results, suffer from artifacts when the scene does not have a strictly flat ground pl…

cs.CV2025

Ego4o: Egocentric Human Motion Capture and Understanding from Multi-Modal Input

Jian Wang, Rishabh Dabral, Diogo Luvizon +4

This work focuses on tracking and understanding human motion using consumer wearable devices, such as VR/AR headsets, smart glasses, cellphones, and smartwatches. These devices pro…

cs.CV2025

EventEgo3D++: 3D Human Motion Capture from a Head-Mounted Event Camera

Christen Millerdurai, Hiroyasu Akada, Jian Wang +5

Monocular egocentric 3D human motion capture remains a significant challenge, particularly under conditions of low lighting and fast movements, which are common in head-mounted dev…

cs.CV2024

PocoLoco: A Point Cloud Diffusion Model of Human Shape in Loose Clothing

Siddharth Seth, Rishabh Dabral, Diogo Luvizon +4

Modeling a human avatar that can plausibly deform to articulations is an active area of research. We present PocoLoco -- the first template-free, point-based, pose-conditioned gene…

cs.CV2024★ 1 cited

EventEgo3D: 3D Human Motion Capture from Egocentric Event Streams

Christen Millerdurai, Hiroyasu Akada, Jian Wang +3

Monocular egocentric 3D human motion capture is a challenging and actively researched problem. Existing methods use synchronously operating visual sensors (e.g. RGB cameras) and of…

cs.CV2023

3D Pose Estimation of Two Interacting Hands from a Monocular Event Camera

Christen Millerdurai, Diogo Luvizon, Viktor Rudnev +4

3D hand tracking from a monocular video is a very challenging problem due to hand interactions, occlusions, left-right hand ambiguity, and fast motion. Most existing methods rely o…

cs.CV2023

Egocentric Whole-Body Motion Capture with FisheyeViT and Diffusion-Based Motion Refinement

Jian Wang, Zhe Cao, Diogo Luvizon +5

In this work, we explore egocentric whole-body motion capture using a single fisheye camera, which simultaneously estimates human body and hand motion. This task presents significa…

cs.CV2023

Relightable Neural Actor with Intrinsic Decomposition and Pose Control

Diogo Luvizon, Vladislav Golyanik, Adam Kortylewski +2

Creating a controllable and relightable digital avatar from multi-view video with fixed illumination is a very challenging problem since humans are highly articulated, creating pos…

cs.CV2023★ 2 cited

Holoported Characters: Real-time Free-viewpoint Rendering of Humans from Sparse RGB Cameras

Ashwath Shetty, Marc Habermann, Guoxing Sun +3

We present the first approach to render highly realistic free-viewpoint videos of a human actor in general apparel, from sparse multi-view recording to display, in real-time at an…

cs.CV2023★ 1 cited

Scene-Aware 3D Multi-Human Motion Capture from a Single Camera

Diogo Luvizon, Marc Habermann, Vladislav Golyanik +2

In this work, we consider the problem of estimating the 3D position of multiple humans in a scene as well as their body shape and articulation from a single RGB video recorded with…

cs.CV2022

Scene-aware Egocentric 3D Human Pose Estimation

Jian Wang, Lingjie Liu, Weipeng Xu +3

Egocentric 3D human pose estimation with a single head-mounted fisheye camera has recently attracted attention due to its numerous applications in virtual and augmented reality. Ex…

cs.CV2022★ 3 cited

HandFlow: Quantifying View-Dependent 3D Ambiguity in Two-Hand Reconstruction with Normalizing Flow

Jiayi Wang, Diogo Luvizon, Franziska Mueller +4

Reconstructing two-hand interactions from a single image is a challenging problem due to ambiguities that stem from projective geometry and heavy occlusions. Existing methods are d…

cs.CV2022★ 1 cited

Estimating Egocentric 3D Human Pose in the Wild with External Weak Supervision

Jian Wang, Lingjie Liu, Weipeng Xu +3

Egocentric 3D human pose estimation with a single fisheye camera has drawn a significant amount of attention recently. However, existing methods struggle with pose estimation from…