5 citations · 5 across the 3 of their papers we have counts for
7 papers
FreNBRDF: A Frequency-Rectified Neural Material Representation
Chenliang Zhou, Zheyuan Hu, Cengiz Oztireli
Accurate material modeling is crucial for achieving photorealistic rendering, bridging the gap between computer-generated imagery and real-world photographs. While traditional appr…
Restereo: Diffusion stereo video generation and restoration
Xingchang Huang, Ashish Kumar Singh, Florian Dubost +6
Stereo video generation has been gaining increasing attention with recent advancements in video diffusion models. However, most existing methods focus on generating 3D stereoscopic…
RETRO: REthinking Tactile Representation Learning with Material PriOrs
Weihao Xia, Chenliang Zhou, Cengiz Oztireli
Tactile perception is profoundly influenced by the surface properties of objects in contact. However, despite their crucial role in shaping tactile experiences, these material char…
CHOrD: Generation of Collision-Free, House-Scale, and Organized Digital Twins for 3D Indoor Scenes with Controllable Floor Plans and Optimal Layouts
Chong Su, Yingbin Fu, Zheyuan Hu +6
We introduce CHOrD, a novel framework for scalable synthesis of 3D indoor scenes, designed to create house-scale, collision-free, and hierarchically structured indoor digital twins…
Feed-Forward Bullet-Time Reconstruction of Dynamic Scenes from Monocular Videos
Hanxue Liang, Jiawei Ren, Ashkan Mirzaei +8
Recent advancements in static feed-forward scene reconstruction have demonstrated significant progress in high-quality novel view synthesis. However, these models often struggle wi…
Physically Based Neural Bidirectional Reflectance Distribution Function
Chenliang Zhou, Alejandro Sztrajman, Gilles Rainer +6
We introduce the physically based neural bidirectional reflectance distribution function (PBNBRDF), a novel, continuous representation for material appearance based on neural field…