8 citations · 16 across the 9 of their papers we have counts for
4 papers · 2 filters
Skeleton2Humanoid: Animating Simulated Characters for Physically-plausible Motion In-betweening
Yunhao Li, Zhenbo Yu, Yucheng Zhu +3
Human motion synthesis is a long-standing problem with various applications in digital twins and the Metaverse. However, modern deep learning based motion synthesis approaches bare…
Video-based Human-Object Interaction Detection from Tubelet Tokens
Danyang Tu, Wei Sun, Xiongkuo Min +2
We present a novel vision Transformer, named TUTOR, which is able to learn tubelet tokens, served as highly-abstracted spatiotemporal representations, for video-based human-object…
Saliency in Augmented Reality
Huiyu Duan, Wei Shen, Xiongkuo Min +3
With the rapid development of multimedia technology, Augmented Reality (AR) has become a promising next-generation mobile platform. The primary theory underlying AR is human visual…
End-to-End Human-Gaze-Target Detection with Transformers
Danyang Tu, Xiongkuo Min, Huiyu Duan +3
In this paper, we propose an effective and efficient method for Human-Gaze-Target (HGT) detection, i.e., gaze following. Current approaches decouple the HGT detection task into sep…