59 citations · 67 across the 9 of their papers we have counts for
5 papers · 1 filter
VocabulARy replicated: comparing teenagers to young adults
Maheshya Weerasinghe, Verena Biener, Jens Grubert +5
A critical component of user studies is gaining access to a representative sample of the population researches intend to investigate. Nevertheless, the vast majority of human-compu…
VocabulARy: Learning Vocabulary in AR Supported by Keyword Visualisations
Maheshya Weerasinghe, Verena Biener, Jens Grubert +4
Learning vocabulary in a primary or secondary language is enhanced when we encounter words in context. This context can be afforded by the place or activity we are engaged with. Ex…
Arigatō: Effects of Adaptive Guidance on Engagement and Performance in Augmented Reality Learning Environments
Maheshya Weerasinghe, Aaron Quigley, Klen Čopič Pucihar +3
Experiential learning (ExL) is the process of learning through experience or more specifically "learning through reflection on doing". In this paper, we propose a simulation of the…
Quantifying the Effects of Working in VR for One Week
Verena Biener, Snehanjali Kalamkar, Negar Nouri +10
Virtual Reality (VR) provides new possibilities for modern knowledge work. However, the potential advantages of virtual work environments can only be used if it is feasible to work…
An ICT based Solution for Virtual Garment Fitting for Online Market Place: A Review of Related Literature
Hashini Gunatilake, Dulaji Hidellaarachchi, Sandra Perera +2
In this paper, we describe various technologies that are being used in virtual garment fitting and simulation. There, we have focused about the usage of anthropometry in clothing i…