2 citations · 3 across the 5 of their papers we have counts for
5 papers
Rule-based Procedural Tree Modeling Approach
Yinhui Yang, Rui Wang, Yuchi Huo
In some entertainment and virtual reality applications, it is necessary to model and draw the real world realistically, so as to improve the fidelity of natural scenes and make use…
An Interactive Image-based Modeling System
Zhi He, Rui Wang, Wei Hua +1
This paper propose a interactive 3D modeling method and corresponding system based on single or multiple uncalibrated images. The main feature of this method is that, according to…
Real-time Rendering and Editing of Scattering Effects for Translucent Objects
Rui Wang, Wei Hua, Yuchi Huo +1
The photorealistic rendering of the transparent effect of translucent objects is a hot research topic in recent years. A real-time photorealistic rendering and material dynamic edi…
A Virtual Point Light Generation Method in Close-Range Area
Shihao Jin, Rui Wang, Wenting Zheng +2
This paper proposes a new hybrid algorithm for sampling virtual point light (VPL). The indirect lighting calculation of the scene is used to distribute the VPL reasonably. In the p…
Variational Hierarchical Directed Bounding Box Construction for Solid Mesh Models
Rui Wang, Wei Hua, Gaofeng Xu +2
Object oriented bounding box tree (OBB-Tree for short) has many applications in collision detection, real-time rendering, etc. It has a wide range of applications. The construction…