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20172026
most citedObject Detection in Videos with Tubelet Proposal Networks

161 citations · 387 across the 61 of their papers we have counts for

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54 papers · 1 filter

cs.CV2026

Can World and Action Modeling Benefit Each Other under Unified Causal Training?

Yue Su, Bokai Lin, Xinkai Wang +9

World and action modeling are closely related, yet their reciprocal benefits under unified causal training remain unclear. We introduce OneWM, a simple framework for unified causal…

cs.CV2026

What Generation Knows: Unlocking Fine-Grained Understanding in Unified Multimodal Models

Tengju Ru, Weitong Lian, Zecong Tang +6

Fine-grained visual understanding requires distinguishing subtle differences in local attributes and spatial relations, yet remains challenging for existing vision-language models.…

cs.CV2026

Multics: Generative Multi-Player World Model with Hierarchical Communication

Kaiyi Huang, Wangbo Yu, Yukun Huang +6

Multi-player interactive world models aim to simulate shared environments from multiple players' perspectives, but achieving robust generation while scaling to more players remains…

cs.CV2026

Boogu-Image-0.1: Boosting Open Agentic Multimodal Generation via Understanding under a Minimal Budget

Guoxuan Chen, Chufeng Xiao, Haoran Yang +30

We introduce Boogu-Image-0.1, an open-source unified multimodal understanding and generation model family, comprising Base, Turbo, Edit, and Edit-Turbo variants. It delivers compet…

cs.CV2026

GTAM: Geometry Grounded Track Anything Model

Chenming Zhu, Peizhou Cao, Jingli Lin +5

Human spatial understanding arises from jointly perceiving geometry and semantics, enabling consistent object identification and localization across viewpoints and time. Current vi…

cs.CV2026

MemLearner: Learning to Query Context memory for Video World Models

Jiwen Yu, Jianxiong Gao, Jianhong Bai +7

Video World Models are interactive video generation models that predict future world states based on user actions and history video frames. A critical challenge in video world mode…

cs.CV2026

Making Foresight Actionable: Repurposing Representation Alignment in World Action Models

Lu Qiu, Yizhuo Li, Yi Chen +3

World Action Models (WAMs) offer a promising route for robot manipulation by using video generation models to model future scene evolution before producing control actions. However…

cs.CV2026

Thinking with Imagination: Agentic Visual Spatial Reasoning with World Simulators

Chenming Zhu, Jingli Lin, Yilin Long +4

While Vision-Language Models (VLMs) have shown strong visual reasoning capabilities, their spatial reasoning abilities remain largely constrained to the observed images and text-or…

cs.CV2026

From Pixels to Concepts: Do Segmentation Models Understand What They Segment?

Shuang Liang, Zeqing Wang, Yuxian Li +2

Segmentation is a fundamental vision task underlying numerous downstream applications. Recent promptable segmentation models, such as Segment Anything Model 3 (SAM3), extend segmen…

cs.CV2026

PhysForge: Generating Physics-Grounded 3D Assets for Interactive Virtual World

Yunhan Yang, Chunshi Wang, Junliang Ye +7

Synthesizing physics-grounded 3D assets is a critical bottleneck for interactive virtual worlds and embodied AI. Existing methods predominantly focus on static geometry, overlookin…

cs.CV2026

Representation Forcing for Bottleneck-Free Unified Multimodal Models

Yuqing Wang, Zhijie Lin, Ceyuan Yang +10

Unified multimodal models (UMMs) aim to handle perception and generation in a single model. Yet existing UMMs still rely on a frozen, separately pretrained VAE for image generation…

cs.CV2026

EgoSim: Egocentric World Simulator for Embodied Interaction Generation

Jinkun Hao, Mingda Jia, Ruiyan Wang +7

We introduce EgoSim, a closed-loop egocentric world simulator that generates spatially consistent interaction videos and persistently updates the underlying 3D scene state for cont…

cs.CV2025

OmniX: From Unified Panoramic Generation and Perception to Graphics-Ready 3D Scenes

Yukun Huang, Jiwen Yu, Yanning Zhou +4

There are two prevalent ways for automatic 3D scene construction: procedural generation and 2D lifting. Among these, panorama-based 2D lifting has emerged as a promising technique,…

cs.CV2025

SRUM: Fine-Grained Self-Rewarding for Unified Multimodal Models

Weiyang Jin, Yuwei Niu, Jiaqi Liao +4

Recently, remarkable progress has been made in Unified Multimodal Models (UMMs), which integrate vision-language generation and understanding capabilities within a single framework…

cs.CV2025

GRPO-CARE: Consistency-Aware Reinforcement Learning for Multimodal Reasoning

Yi Chen, Yuying Ge, Rui Wang +4

Recent reinforcement learning approaches, such as outcome-supervised GRPO, have advanced Chain-of-Thought reasoning in large language models (LLMs), yet their adaptation to multimo…

cs.CV2025

AnimeShooter: A Multi-Shot Animation Dataset for Reference-Guided Video Generation

Lu Qiu, Yizhuo Li, Yuying Ge +3

Recent advances in AI-generated content (AIGC) have significantly accelerated animation production. To produce engaging animations, it is essential to generate coherent multi-shot…

cs.CV2025

Exploring the Effect of Reinforcement Learning on Video Understanding: Insights from SEED-Bench-R1

Yi Chen, Yuying Ge, Rui Wang +4

Recent advancements in Chain of Thought (COT) generation have significantly improved the reasoning capabilities of Large Language Models (LLMs), with reinforcement learning (RL) em…

cs.CV2024

ScanReason: Empowering 3D Visual Grounding with Reasoning Capabilities

Chenming Zhu, Tai Wang, Wenwei Zhang +2

Although great progress has been made in 3D visual grounding, current models still rely on explicit textual descriptions for grounding and lack the ability to reason human intentio…

cs.CV2024

Tailor3D: Customized 3D Assets Editing and Generation with Dual-Side Images

Zhangyang Qi, Yunhan Yang, Mengchen Zhang +7

Recent advances in 3D AIGC have shown promise in directly creating 3D objects from text and images, offering significant cost savings in animation and product design. However, deta…

cs.CV2024★ 1 cited

T2V-CompBench: A Comprehensive Benchmark for Compositional Text-to-video Generation

Kaiyue Sun, Kaiyi Huang, Xian Liu +4

Text-to-video (T2V) generative models have advanced significantly, yet their ability to compose different objects, attributes, actions, and motions into a video remains unexplored.…

cs.CV2024★ 4 cited

GenArtist: Multimodal LLM as an Agent for Unified Image Generation and Editing

Zhenyu Wang, Aoxue Li, Zhenguo Li +1

Despite the success achieved by existing image generation and editing methods, current models still struggle with complex problems including intricate text prompts, and the absence…

cs.CV2024

4Diffusion: Multi-view Video Diffusion Model for 4D Generation

Haiyu Zhang, Xinyuan Chen, Yaohui Wang +3

Current 4D generation methods have achieved noteworthy efficacy with the aid of advanced diffusion generative models. However, these methods lack multi-view spatial-temporal modeli…

cs.CV2024★ 3 cited

DiM: Diffusion Mamba for Efficient High-Resolution Image Synthesis

Yao Teng, Yue Wu, Han Shi +5

Diffusion models have achieved great success in image generation, with the backbone evolving from U-Net to Vision Transformers. However, the computational cost of Transformers is q…

cs.CV2024

Editing Massive Concepts in Text-to-Image Diffusion Models

Tianwei Xiong, Yue Wu, Enze Xie +2

Text-to-image diffusion models suffer from the risk of generating outdated, copyrighted, incorrect, and biased content. While previous methods have mitigated the issues on a small…