activity
20222026
most citedPLGS: Robust Panoptic Lifting with 3D Gaussian Splatting

10 citations · 35 across the 31 of their papers we have counts for

collaborators

34 papers

cs.CV2026

WAM4D: Fast 4D World Action Model via Spatial Register Tokens

Ying Li, Xiaobao Wei, Jiajun Cao +10

World action models (WAMs) have recently shown promise in jointly modeling future observations and executable robot actions. However, most existing WAMs still operate in 2D video o…

cs.RO2026

IOI: Decoupling Kinematics and Physics for Interactive World Models

Chengyu Bai, Peidong Jia, Tiecheng Guo +11

Developing generalist embodied agents requires interactive environments providing visually realistic feedback and accurate action-conditioned dynamics. Interactive world models add…

cs.RO2026

GraspFoM: Towards Reconstruction-Driven Robotic Grasping with 3D Foundation Priors

Dongli Wu, Xiaobao Wei, Hao Wang +5

Robotic grasping is a fundamental capability in robotic manipulation. Yet grasping remains challenging under partial observations. Reliable grasping depends on both local contact c…

cs.CV2026

SparseStreet: Sparse Gaussian Splatting for Real-Time Street Scene Simulation

Qingpo Wuwu, Xiaobao Wei, Peng Chen +6

While 3D Gaussian Splatting has shown promising results in street scene reconstruction, existing methods require massive numbers of Gaussian primitives to capture fine details, lea…

cs.CV2026

Feed-Forward Gaussian Splatting from Sparse Aerial Views

Dongli Wu, Zhuoxiao Li, Tongyan Hua +4

Reconstructing large-scale urban scenes from sparse aerial views is a crucial yet challenging task. Due to biased top-down and shallow-oblique camera poses, sparse aerial captures…

cs.RO2026

VEGA: Visual Encoder Grounding Alignment for Spatially-Aware Vision-Language-Action Models

Hao Wang, Xiaobao Wei, Jingyang He +10

Precise spatial reasoning is fundamental to robotic manipulation, yet the visual backbones of current vision-language-action (VLA) models are predominantly pretrained on 2D image d…

cs.CV2026

EvoDriveVLA: Evolving Driving VLA Models via Collaborative Perception-Planning Distillation

Jiajun Cao, Xiaoan Zhang, Xiaobao Wei +10

Vision-Language-Action models have shown great promise for autonomous driving, yet they suffer from degraded perception after unfreezing the visual encoder and struggle with accumu…

cs.CV2026

RSATalker: Realistic Socially-Aware Talking Head Generation for Multi-Turn Conversation

Peng Chen, Xiaobao Wei, Yi Yang +3

Talking head generation is increasingly important in virtual reality (VR), especially for social scenarios involving multi-turn conversation. Existing approaches face notable limit…

cs.CV2026

ParkGaussian: Surround-view 3D Gaussian Splatting for Autonomous Parking

Xiaobao Wei, Zhangjie Ye, Yuxiang Gu +10

Parking is a critical task for autonomous driving systems (ADS), with unique challenges in crowded parking slots and GPS-denied environments. However, existing works focus on 2D pa…

cs.RO2025

RoboArmGS: High-Quality Robotic Arm Splatting via Bézier Curve Refinement

Hao Wang, Xiaobao Wei, Ying Li +6

Constructing photorealistic and controllable robotic arm digital assets from real observations is fundamental to robotic applications. Current approaches naively bind static 3D Gau…

cs.RO2025

PIGEON: VLM-Driven Object Navigation via Points of Interest Selection

Cheng Peng, Zhenzhe Zhang, Xiaobao Wei +7

Object navigation in unseen indoor environments requires agents to perform semantic search under partial observability. Vision-language models (VLMs) provide strong semantic-spatia…

cs.CV2025

Rethinking Driving World Model as Synthetic Data Generator for Perception Tasks

Kai Zeng, Zhanqian Wu, Kaixin Xiong +12

Recent advancements in driving world models enable controllable generation of high-quality RGB videos or multimodal videos. Existing methods primarily focus on metrics related to g…

cs.RO2025

ManipDreamer3D : Synthesizing Plausible Robotic Manipulation Video with Occupancy-aware 3D Trajectory

Ying Li, Xiaobao Wei, Xiaowei Chi +7

Data scarcity continues to be a major challenge in the field of robotic manipulation. Although diffusion models provide a promising solution for generating robotic manipulation vid…

cs.CV2025

FastDriveVLA: Efficient End-to-End Driving via Plug-and-Play Reconstruction-based Token Pruning

Jiajun Cao, Qizhe Zhang, Peidong Jia +11

Vision-Language-Action (VLA) models have demonstrated significant potential in complex scene understanding and action reasoning, leading to their increasing adoption in end-to-end…

cs.CV2025

OmniIndoor3D: Comprehensive Indoor 3D Reconstruction

Xiaobao Wei, Xiaoan Zhang, Hao Wang +4

We propose a novel framework for comprehensive indoor 3D reconstruction using Gaussian representations, called OmniIndoor3D. This framework enables accurate appearance, geometry, a…

cs.RO2025

ManipDreamer: Boosting Robotic Manipulation World Model with Action Tree and Visual Guidance

Ying Li, Xiaobao Wei, Xiaowei Chi +6

While recent advancements in robotic manipulation video synthesis have shown promise, significant challenges persist in ensuring effective instruction-following and achieving high…

cs.CV2025

EmbodiedOcc++: Boosting Embodied 3D Occupancy Prediction with Plane Regularization and Uncertainty Sampler

Hao Wang, Xiaobao Wei, Xiaoan Zhang +6

Online 3D occupancy prediction provides a comprehensive spatial understanding of embodied environments. While the innovative EmbodiedOcc framework utilizes 3D semantic Gaussians fo…

cs.CV2025

DiffusionTalker: Efficient and Compact Speech-Driven 3D Talking Head via Personalizer-Guided Distillation

Peng Chen, Xiaobao Wei, Ming Lu +2

Real-time speech-driven 3D facial animation has been attractive in academia and industry. Traditional methods mainly focus on learning a deterministic mapping from speech to animat…

cs.CV2024

GraphAvatar: Compact Head Avatars with GNN-Generated 3D Gaussians

Xiaobao Wei, Peng Chen, Ming Lu +2

Rendering photorealistic head avatars from arbitrary viewpoints is crucial for various applications like virtual reality. Although previous methods based on Neural Radiance Fields…

cs.CV2024

MixedGaussianAvatar: Realistically and Geometrically Accurate Head Avatar via Mixed 2D-3D Gaussians

Peng Chen, Xiaobao Wei, Qingpo Wuwu +3

Reconstructing high-fidelity 3D head avatars is crucial in various applications such as virtual reality. The pioneering methods reconstruct realistic head avatars with Neural Radia…

cs.CV2024

EMD: Explicit Motion Modeling for High-Quality Street Gaussian Splatting

Xiaobao Wei, Qingpo Wuwu, Zhongyu Zhao +5

Photorealistic reconstruction of street scenes is essential for developing real-world simulators in autonomous driving. While recent methods based on 3D/4D Gaussian Splatting (GS)…

cs.CV2024

GazeGaussian: High-Fidelity Gaze Redirection with 3D Gaussian Splatting

Xiaobao Wei, Peng Chen, Guangyu Li +3

Gaze estimation encounters generalization challenges when dealing with out-of-distribution data. To address this problem, recent methods use neural radiance fields (NeRF) to genera…

cs.CV2024★ 10 cited

PLGS: Robust Panoptic Lifting with 3D Gaussian Splatting

Yu Wang, Xiaobao Wei, Ming Lu +1

Previous methods utilize the Neural Radiance Field (NeRF) for panoptic lifting, while their training and rendering speed are unsatisfactory. In contrast, 3D Gaussian Splatting (3DG…

cs.CV2024

Gaussian: Self-Supervised Street Gaussians for Autonomous Driving

Nan Huang, Xiaobao Wei, Wenzhao Zheng +6

Photorealistic 3D reconstruction of street scenes is a critical technique for developing real-world simulators for autonomous driving. Despite the efficacy of Neural Radiance Field…