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20222025
most citedMotionDiffuse: Text-Driven Human Motion Generation with Diffusion Model

110 citations · 194 across the 18 of their papers we have counts for

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Showing 2023Show all

14 papers · 1 filter

cs.CV2023★ 7 cited

Towards Robust and Expressive Whole-body Human Pose and Shape Estimation

Hui EnPang, Zhongang Cai, Lei Yang +4

Whole-body pose and shape estimation aims to jointly predict different behaviors (e.g., pose, hand gesture, facial expression) of the entire human body from a monocular image. Exis…

cs.CV2023

PrimDiffusion: Volumetric Primitives Diffusion for 3D Human Generation

Zhaoxi Chen, Fangzhou Hong, Haiyi Mei +3

We present PrimDiffusion, the first diffusion-based framework for 3D human generation. Devising diffusion models for 3D human generation is difficult due to the intensive computati…

cs.CV2023

ReliTalk: Relightable Talking Portrait Generation from a Single Video

Haonan Qiu, Zhaoxi Chen, Yuming Jiang +5

Recent years have witnessed great progress in creating vivid audio-driven portraits from monocular videos. However, how to seamlessly adapt the created video avatars to other scena…

cs.CV2023★ 29 cited

SMPLer-X: Scaling Up Expressive Human Pose and Shape Estimation

Zhongang Cai, Wanqi Yin, Ailing Zeng +10

Expressive human pose and shape estimation (EHPS) unifies body, hands, and face motion capture with numerous applications. Despite encouraging progress, current state-of-the-art me…

cs.CV2023

PointHPS: Cascaded 3D Human Pose and Shape Estimation from Point Clouds

Zhongang Cai, Liang Pan, Chen Wei +6

Human pose and shape estimation (HPS) has attracted increasing attention in recent years. While most existing studies focus on HPS from 2D images or videos with inherent depth ambi…

cs.CV2023

IT3D: Improved Text-to-3D Generation with Explicit View Synthesis

Yiwen Chen, Chi Zhang, Xiaofeng Yang +4

Recent strides in Text-to-3D techniques have been propelled by distilling knowledge from powerful large text-to-image diffusion models (LDMs). Nonetheless, existing Text-to-3D appr…

cs.CV2023★ 2 cited

HumanLiff: Layer-wise 3D Human Generation with Diffusion Model

Shoukang Hu, Fangzhou Hong, Tao Hu +5

3D human generation from 2D images has achieved remarkable progress through the synergistic utilization of neural rendering and generative models. Existing 3D human generative mode…

cs.CV2023

DNA-Rendering: A Diverse Neural Actor Repository for High-Fidelity Human-centric Rendering

Wei Cheng, Ruixiang Chen, Wanqi Yin +18

Realistic human-centric rendering plays a key role in both computer vision and computer graphics. Rapid progress has been made in the algorithm aspect over the years, yet existing…

cs.CV2023★ 5 cited

RenderMe-360: A Large Digital Asset Library and Benchmarks Towards High-fidelity Head Avatars

Dongwei Pan, Long Zhuo, Jingtan Piao +13

Synthesizing high-fidelity head avatars is a central problem for computer vision and graphics. While head avatar synthesis algorithms have advanced rapidly, the best ones still fac…

cs.CV2023★ 2 cited

ReMoDiffuse: Retrieval-Augmented Motion Diffusion Model

Mingyuan Zhang, Xinying Guo, Liang Pan +5

3D human motion generation is crucial for creative industry. Recent advances rely on generative models with domain knowledge for text-driven motion generation, leading to substanti…

cs.CV2023★ 2 cited

SynBody: Synthetic Dataset with Layered Human Models for 3D Human Perception and Modeling

Zhitao Yang, Zhongang Cai, Haiyi Mei +12

Synthetic data has emerged as a promising source for 3D human research as it offers low-cost access to large-scale human datasets. To advance the diversity and annotation quality o…

cs.CV2023★ 3 cited

Zolly: Zoom Focal Length Correctly for Perspective-Distorted Human Mesh Reconstruction

Wenjia Wang, Yongtao Ge, Haiyi Mei +6

As it is hard to calibrate single-view RGB images in the wild, existing 3D human mesh reconstruction (3DHMR) methods either use a constant large focal length or estimate one based…

cs.CV2023★ 2 cited

SHERF: Generalizable Human NeRF from a Single Image

Shoukang Hu, Fangzhou Hong, Liang Pan +3

Existing Human NeRF methods for reconstructing 3D humans typically rely on multiple 2D images from multi-view cameras or monocular videos captured from fixed camera views. However,…

cs.CV2023★ 5 cited

OmniObject3D: Large-Vocabulary 3D Object Dataset for Realistic Perception, Reconstruction and Generation

Tong Wu, Jiarui Zhang, Xiao Fu +9

Recent advances in modeling 3D objects mostly rely on synthetic datasets due to the lack of large-scale realscanned 3D databases. To facilitate the development of 3D perception, re…