2 citations · 4 across the 9 of their papers we have counts for
6 papers · 1 filter
Sample-Efficient Expert Query Control in Active Imitation Learning via Conformal Prediction
Arad Firouzkouhi, Omid Mirzaeedodangeh, Lars Lindemann
Active imitation learning (AIL) combats covariate shift by querying an expert during training. However, expert action labeling often dominates the cost, especially in GPU-intensive…
Observation Denoising in CYRUS Soccer Simulation 2D Team For RoboCup 2024
Nader Zare, Aref Sayareh, Sadra Khanjari +1
In the Soccer Simulation 2D environment, accurate observation is crucial for effective decision making. However, challenges such as partial observation and noisy data can hinder pe…
Cross Language Soccer Framework: An Open Source Framework for the RoboCup 2D Soccer Simulation
Nader Zare, Aref Sayareh, Alireza Sadraii +2
RoboCup Soccer Simulation 2D (SS2D) research is hampered by the complexity of existing Cpp-based codes like Helios, Cyrus, and Gliders, which also suffer from limited integration w…
Improving Dribbling, Passing, and Marking Actions in Soccer Simulation 2D Games Using Machine Learning
Nader Zare, Omid Amini, Aref Sayareh +4
The RoboCup competition was started in 1997, and is known as the oldest RoboCup league. The RoboCup 2D Soccer Simulation League is a stochastic, partially observable soccer environ…
Pyrus Base: An Open Source Python Framework for the RoboCup 2D Soccer Simulation
Nader Zare, Aref Sayareh, Omid Amini +4
Soccer, also known as football in some parts of the world, involves two teams of eleven players whose objective is to score more goals than the opposing team. To simulate this game…
Cyrus2D base: Source Code Base for RoboCup 2D Soccer Simulation League
Nader Zare, Omid Amini, Aref Sayareh +5
Soccer Simulation 2D League is one of the major leagues of RoboCup competitions. In a Soccer Simulation 2D (SS2D) game, two teams of 11 players and one coach compete against each o…