activity
20102023
most citedStrategy iteration is strongly polynomial for 2-player turn-based stochastic games with a constant discount factor

13 citations · 29 across the 8 of their papers we have counts for

collaborators

8 papers

cs.DS20231 cited

Optimal energetic paths for electric cars

Dani Dorfman, Haim Kaplan, Robert E. Tarjan +1

A weighted directed graph , where and , describes a road network in which an electric car can roam. An arc models a road segment co…

cs.DS2022

Finding Strong Components Using Depth-First Search

Robert E. Tarjan, Uri Zwick

We survey three algorithms that use depth-first search to find the strong components of a directed graph in linear time: (1) Tarjan's algorithm; (2) a cycle-finding algorithm; and…

cs.DS20142 cited

Errata for: A subexponential lower bound for the Random Facet algorithm for Parity Games

Oliver Friedmann, Thomas Dueholm Hansen, Uri Zwick

In Friedmann, Hansen, and Zwick (2011) we claimed that the expected number of pivoting steps performed by the Random-Facet algorithm of Kalai and of Matousek, Sharir, and Welzl is…

cs.DS20145 cited

Random-Facet and Random-Bland require subexponential time even for shortest paths

Oliver Friedmann, Thomas Dueholm Hansen, Uri Zwick

The Random-Facet algorithm of Kalai and of Matousek, Sharir and Welzl is an elegant randomized algorithm for solving linear programs and more general LP-type problems. Its expected…

cs.DS20147 cited

Fibonacci Heaps Revisited

Haim Kaplan, Robert E. Tarjan, Uri Zwick

The Fibonacci heap is a classic data structure that supports deletions in logarithmic amortized time and all other heap operations in O(1) amortized time. We explore the design spa…

cs.DS2014

A forward-backward single-source shortest paths algorithm

David B. Wilson, Uri Zwick

We describe a new forward-backward variant of Dijkstra's and Spira's Single-Source Shortest Paths (SSSP) algorithms. While essentially all SSSP algorithm only scan edges forward, t…