activity
20002026
most citedStrategy iteration is strongly polynomial for 2-player turn-based stochastic games with a constant discount factor

13 citations · 40 across the 21 of their papers we have counts for

collaborators

25 papers

cs.DS2026

Improved subexponential analysis of the Random-Action-Removal algorithm for 2-player turn-based games and non-binary AUSOs

Uri Zwick

We give a concise description and an improved analysis of the Random-Action-Removal algorithm for solving 2-player, 0-sum, turn-based, possibly infinite duration, stochastic or non…

cs.DS2026

Improved Approximation Algorithms for Multiway Cut by Large Mixtures of New and Old Rounding Schemes

Joshua Brakensiek, Neng Huang, Aaron Potechin +1

The input to the Multiway Cut problem is a weighted undirected graph, with nonnegative edge weights, and designated terminals. The goal is to partition the vertices of the grap…

cs.DS2025

Improved girth approximation in weighted undirected graphs

Avi Kadria, Liam Roditty, Aaron Sidford +2

Let be a -node -edge weighted undirected graph, where is a real \emph{length} function defined on its edges, and let den…

cs.DS2024

Minimum-cost paths for electric cars

Dani Dorfman, Haim Kaplan, Robert E. Tarjan +2

An electric car equipped with a battery of a finite capacity travels on a road network with an infrastructure of charging stations. Each charging station has a possibly different c…

cs.DS2023★ 1 cited

Optimal energetic paths for electric cars

Dani Dorfman, Haim Kaplan, Robert E. Tarjan +1

A weighted directed graph , where and , describes a road network in which an electric car can roam. An arc models a road segment co…

cs.CC2022

Separating MAX 2-AND, MAX DI-CUT and MAX CUT

Joshua Brakensiek, Neng Huang, Aaron Potechin +1

Assuming the Unique Games Conjecture (UGC), the best approximation ratio that can be obtained in polynomial time for the MAX CUT problem is , obtained…