collaborators

7 papers

cs.CV2026

PointDiT: Pixel-Space Diffusion for Monocular Geometry Estimation

Haofei Xu, Rundi Wu, Philipp Henzler +7

State-of-the-art single-image 3D reconstruction methods often rely on complex hybrid architectures and loss functions, or compress geometry into latent spaces in order to leverage…

cs.CV2026

InvSplat: Inverse Feed-Forward Scene Splatting

Polina Karpikova, Wenjing Bian, Haofei Xu +2

Inverse rendering aims to recover both 3D geometry and physically meaningful material properties from images, enabling applications such as relighting and novel view synthesis. Opt…

cs.CV2026

Learn2Splat: Extending the Horizon of Learned 3DGS Optimization

Naama Pearl, Stefano Esposito, Haofei Xu +6

3D Gaussian Splatting (3DGS) optimization is most commonly performed using standard optimizers (Adam, SGD). While stable across diverse scenes, standard optimizers are general-purp…

cs.CV2026

Feed-Forward 3D Scene Modeling: A Problem-Driven Perspective

Weijie Wang, Qihang Cao, Sensen Gao +10

Reconstructing 3D representations from 2D inputs is a fundamental task in computer vision and graphics, serving as a cornerstone for understanding and interacting with the physical…

cs.CV2025

Benchmarking Feature Upsampling Methods for Vision Foundation Models using Interactive Segmentation

Volodymyr Havrylov, Haiwen Huang, Dan Zhang +1

Vision Foundation Models (VFMs) are large-scale, pre-trained models that serve as general-purpose backbones for various computer vision tasks. As VFMs' popularity grows, there is a…

cs.CV2025

LoftUp: Learning a Coordinate-Based Feature Upsampler for Vision Foundation Models

Haiwen Huang, Anpei Chen, Volodymyr Havrylov +2

Vision foundation models (VFMs) such as DINOv2 and CLIP have achieved impressive results on various downstream tasks, but their limited feature resolution hampers performance in ap…