collaborators

16 papers

cs.CV2026

VideoAgent: All-in-One Framework for Video Understanding and Editing

Hengji Zhou, Lingxuan Huang, Jian Wang +4

Video editing has become essential in digital media creation, yet existing automated systems are restricted to short segment processing and domain-specific tasks. They face two cri…

cs.CV2026

RAGA: Real Time Ray Traced Gaussian Shadow Casting for 3DGS Avatar-Scene Interaction

Aymen Mir, Riza Alp Guler, Jian Wang +3

We study the problem of physically plausible shadow casting when animating 3D Gaussian Splatting (3DGS) avatars, either individually or in multi-avatar and object-interaction scena…

cs.CV2026

ScaleMoGen: Autoregressive Next-Scale Prediction for Human Motion Generation

Inwoo Hwang, Hojun Jang, Bing Zhou +3

We present ScaleMoGen, a scale-wise autoregressive framework for text-driven human motion generation. Unlike conventional autoregressive approaches that rely on standard next-token…

cs.CV2026

HandX: Scaling Bimanual Motion and Interaction Generation

Zimu Zhang, Yucheng Zhang, Xiyan Xu +8

Synthesizing human motion has advanced rapidly, yet realistic hand motion and bimanual interaction remain underexplored. Whole-body models often miss the fine-grained cues that dri…

cs.CV2026

Unleashing Guidance Without Classifiers for Human-Object Interaction Animation

Ziyin Wang, Sirui Xu, Chuan Guo +5

Generating realistic human-object interaction (HOI) animations remains challenging because it requires jointly modeling dynamic human actions and diverse object geometries. Prior d…

cs.GR2026

Snapmoji: Instant Generation of Animatable Dual-Stylized Avatars

Eric M. Chen, Di Liu, Sizhuo Ma +8

Despite the increasing popularity of avatar systems such as Snapchat Bitmojis, existing production avatar platforms face several limitations, such as a limited number of predefined…