51 citations · 196 across the 32 of their papers we have counts for
13 papers · 1 filter
EasyHOI: Unleashing the Power of Large Models for Reconstructing Hand-Object Interactions in the Wild
Yumeng Liu, Xiaoxiao Long, Zemin Yang +5
Our work aims to reconstruct hand-object interactions from a single-view image, which is a fundamental but ill-posed task. Unlike methods that reconstruct from videos, multi-view i…
GlossyGS: Inverse Rendering of Glossy Objects with 3D Gaussian Splatting
Shuichang Lai, Letian Huang, Jie Guo +6
Reconstructing objects from posed images is a crucial and complex task in computer graphics and computer vision. While NeRF-based neural reconstruction methods have exhibited impre…
LiveHPS++: Robust and Coherent Motion Capture in Dynamic Free Environment
Yiming Ren, Xiao Han, Yichen Yao +3
LiDAR-based human motion capture has garnered significant interest in recent years for its practicability in large-scale and unconstrained environments. However, most methods rely…
RaDe-GS: Rasterizing Depth in Gaussian Splatting
Baowen Zhang, Chuan Fang, Rakesh Shrestha +3
Gaussian Splatting (GS) has proven to be highly effective in novel view synthesis, achieving high-quality and real-time rendering. However, its potential for reconstructing detaile…
Part123: Part-aware 3D Reconstruction from a Single-view Image
Anran Liu, Cheng Lin, Yuan Liu +5
Recently, the emergence of diffusion models has opened up new opportunities for single-view reconstruction. However, all the existing methods represent the target object as a close…
GECO: Generative Image-to-3D within a SECOnd
Chen Wang, Jiatao Gu, Xiaoxiao Long +2
Recent years have seen significant advancements in 3D generation. While methods like score distillation achieve impressive results, they often require extensive per-scene optimizat…
Era3D: High-Resolution Multiview Diffusion using Efficient Row-wise Attention
Peng Li, Yuan Liu, Xiaoxiao Long +10
In this paper, we introduce Era3D, a novel multiview diffusion method that generates high-resolution multiview images from a single-view image. Despite significant advancements in…
Adaptive Surface Normal Constraint for Geometric Estimation from Monocular Images
Xiaoxiao Long, Yuhang Zheng, Yupeng Zheng +6
We introduce a novel approach to learn geometries such as depth and surface normal from images while incorporating geometric context. The difficulty of reliably capturing geometric…
LaserHuman: Language-guided Scene-aware Human Motion Generation in Free Environment
Peishan Cong, Ziyi Wang, Zhiyang Dou +7
Language-guided scene-aware human motion generation has great significance for entertainment and robotics. In response to the limitations of existing datasets, we introduce LaserHu…
GaussianGrasper: 3D Language Gaussian Splatting for Open-vocabulary Robotic Grasping
Yuhang Zheng, Xiangyu Chen, Yupeng Zheng +12
Constructing a 3D scene capable of accommodating open-ended language queries, is a pivotal pursuit, particularly within the domain of robotics. Such technology facilitates robots i…
TOD3Cap: Towards 3D Dense Captioning in Outdoor Scenes
Bu Jin, Yupeng Zheng, Pengfei Li +12
3D dense captioning stands as a cornerstone in achieving a comprehensive understanding of 3D scenes through natural language. It has recently witnessed remarkable achievements, par…
GaussianPro: 3D Gaussian Splatting with Progressive Propagation
Kai Cheng, Xiaoxiao Long, Kaizhi Yang +5
The advent of 3D Gaussian Splatting (3DGS) has recently brought about a revolution in the field of neural rendering, facilitating high-quality renderings at real-time speed. Howeve…
Coverage Axis++: Efficient Inner Point Selection for 3D Shape Skeletonization
Zimeng Wang, Zhiyang Dou, Rui Xu +7
We introduce Coverage Axis++, a novel and efficient approach to 3D shape skeletonization. The current state-of-the-art approaches for this task often rely on the watertightness of…