1 citations · 1 across the 7 of their papers we have counts for
9 papers
Event Cameras versus Frame Cameras for Synthetic-Aperture Imaging: A Simulation Study
Jakob Hinterholzer, Mohamed Youssef, Oliver Bimber
Synthetic-aperture imaging (SAI) removes occluders such as foliage by integrating many views of a scene along a camera path. It has so far been used mainly with frame cameras. We a…
BeyondRetarget: Learning Executable Humanoid Motions Directly from Monocular Video
Tianyu Xiong, Yi Lu, Jinrui Wang +6
Learning executable motions from human videos offers a scalable solution for humanoid robots to acquire demonstration motions. However, existing pipelines typically first construct…
C2Dex: Contact-Consistent Reconstruction and Retargeting for Dexterous Manipulation from Monocular Video
Jie Ren, Zhehao Jiang, Yinhong Yang +9
High-quality demonstrations for dexterous robot manipulation are costly and difficult to collect, whereas monocular human videos provide a scalable source of diverse manipulation b…
Make Tracking Easy: Neural Motion Retargeting for Humanoid Whole-body Control
Qingrui Zhao, Kaiyue Yang, Xiyu Wang +6
Humanoid robots require diverse motor skills to integrate into complex environments, but bridging the kinematic and dynamic embodiment gap from human data remains a major bottlenec…
PEAfowl: Perception-Enhanced Multi-View Vision-Language-Action for Bimanual Manipulation
Qingyu Fan, Zhaoxiang Li, Jinrui Hu +8
Bimanual manipulation in cluttered scenes requires policies that remain stable under occlusions, viewpoint changes and scene variations. Existing vision-language-action models ofte…
Pressure2Motion: Hierarchical Human Motion Reconstruction from Ground Pressure with Text Guidance
Zhengxuan Li, Qinhui Yang, Yiyu Zhuang +7
We present Pressure2Motion, a novel motion capture algorithm that reconstructs human motion from a ground pressure sequence and text prompt. At inference time, Pressure2Motion requ…
ComGS: Efficient 3D Object-Scene Composition via Surface Octahedral Probes
Jian Gao, Mengqi Yuan, Yifei Zeng +8
Gaussian Splatting (GS) enables immersive rendering, but realistic 3D object-scene composition remains challenging. Baked appearance and shadow information in GS radiance fields ca…
SpatialVID: A Large-Scale Video Dataset with Spatial Annotations
Jiahao Wang, Yufeng Yuan, Rujie Zheng +12
Significant progress has been made in spatial intelligence, spanning both spatial reconstruction and world exploration. However, the scalability and real-world fidelity of current…
A Survey: Learning Embodied Intelligence from Physical Simulators and World Models
Xiaoxiao Long, Qingrui Zhao, Kaiwen Zhang +15
The pursuit of artificial general intelligence (AGI) has placed embodied intelligence at the forefront of robotics research. Embodied intelligence focuses on agents capable of perc…