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20202026
most citedSyncDreamer: Generating Multiview-consistent Images from a Single-view Image

51 citations · 196 across the 32 of their papers we have counts for

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30 papers · 1 filter

cs.CV2026

DecoRec: Decomposed 3D Scene Reconstruction from Single-View Images via Object-Level Diffusion

Yuhan Ping, Yuan Liu, Xiaoxiao Long +6

In this paper, we introduce \textit{DecoRec}, a novel system designed to elevate single-view 2D images to a decomposed 3D scene mesh. Current methods for single-view scene reconstr…

cs.CV2026

EgoReAct: Egocentric Video-Driven 3D Human Reaction Generation

Libo Zhang, Zekun Li, Tianyu Li +10

Humans exhibit adaptive, context-sensitive responses to egocentric visual input. However, faithfully modeling such reactions from egocentric video remains challenging due to the du…

cs.CV2025★ 2 cited

Wonder3D++: Cross-domain Diffusion for High-fidelity 3D Generation from a Single Image

Yuxiao Yang, Xiao-Xiao Long, Zhiyang Dou +7

In this work, we introduce \textbf{Wonder3D++}, a novel method for efficiently generating high-fidelity textured meshes from single-view images. Recent methods based on Score Disti…

cs.CV2025

PDT: Point Distribution Transformation with Diffusion Models

Jionghao Wang, Cheng Lin, Yuan Liu +7

Point-based representations have consistently played a vital role in geometric data structures. Most point cloud learning and processing methods typically leverage the unordered an…

cs.CV2025★ 1 cited

CADDreamer: CAD Object Generation from Single-view Images

Yuan Li, Cheng Lin, Yuan Liu +6

Diffusion-based 3D generation has made remarkable progress in recent years. However, existing 3D generative models often produce overly dense and unstructured meshes, which stand i…

cs.CV2025

NeuralGS: Bridging Neural Fields and 3D Gaussian Splatting for Compact 3D Representations

Zhenyu Tang, Chaoran Feng, Xinhua Cheng +6

3D Gaussian Splatting (3DGS) achieves impressive quality and rendering speed, but with millions of 3D Gaussians and significant storage and transmission costs. In this paper, we ai…

cs.CV2024★ 5 cited

EasyHOI: Unleashing the Power of Large Models for Reconstructing Hand-Object Interactions in the Wild

Yumeng Liu, Xiaoxiao Long, Zemin Yang +5

Our work aims to reconstruct hand-object interactions from a single-view image, which is a fundamental but ill-posed task. Unlike methods that reconstruct from videos, multi-view i…

cs.CV2024

GlossyGS: Inverse Rendering of Glossy Objects with 3D Gaussian Splatting

Shuichang Lai, Letian Huang, Jie Guo +6

Reconstructing objects from posed images is a crucial and complex task in computer graphics and computer vision. While NeRF-based neural reconstruction methods have exhibited impre…

cs.CV2024★ 1 cited

LiveHPS++: Robust and Coherent Motion Capture in Dynamic Free Environment

Yiming Ren, Xiao Han, Yichen Yao +3

LiDAR-based human motion capture has garnered significant interest in recent years for its practicability in large-scale and unconstrained environments. However, most methods rely…

cs.CV2024★ 1 cited

GECO: Generative Image-to-3D within a SECOnd

Chen Wang, Jiatao Gu, Xiaoxiao Long +2

Recent years have seen significant advancements in 3D generation. While methods like score distillation achieve impressive results, they often require extensive per-scene optimizat…

cs.CV2024★ 5 cited

Era3D: High-Resolution Multiview Diffusion using Efficient Row-wise Attention

Peng Li, Yuan Liu, Xiaoxiao Long +10

In this paper, we introduce Era3D, a novel multiview diffusion method that generates high-resolution multiview images from a single-view image. Despite significant advancements in…

cs.CV2024★ 1 cited

Adaptive Surface Normal Constraint for Geometric Estimation from Monocular Images

Xiaoxiao Long, Yuhang Zheng, Yupeng Zheng +6

We introduce a novel approach to learn geometries such as depth and surface normal from images while incorporating geometric context. The difficulty of reliably capturing geometric…

cs.CV2024★ 1 cited

LaserHuman: Language-guided Scene-aware Human Motion Generation in Free Environment

Peishan Cong, Ziyi Wang, Zhiyang Dou +7

Language-guided scene-aware human motion generation has great significance for entertainment and robotics. In response to the limitations of existing datasets, we introduce LaserHu…

cs.CV2024

TOD3Cap: Towards 3D Dense Captioning in Outdoor Scenes

Bu Jin, Yupeng Zheng, Pengfei Li +12

3D dense captioning stands as a cornerstone in achieving a comprehensive understanding of 3D scenes through natural language. It has recently witnessed remarkable achievements, par…

cs.CV2024★ 21 cited

GaussianPro: 3D Gaussian Splatting with Progressive Propagation

Kai Cheng, Xiaoxiao Long, Kaizhi Yang +5

The advent of 3D Gaussian Splatting (3DGS) has recently brought about a revolution in the field of neural rendering, facilitating high-quality renderings at real-time speed. Howeve…

cs.CV2024

Coverage Axis++: Efficient Inner Point Selection for 3D Shape Skeletonization

Zimeng Wang, Zhiyang Dou, Rui Xu +7

We introduce Coverage Axis++, a novel and efficient approach to 3D shape skeletonization. The current state-of-the-art approaches for this task often rely on the watertightness of…

cs.CV2023

UC-NeRF: Neural Radiance Field for Under-Calibrated Multi-view Cameras in Autonomous Driving

Kai Cheng, Xiaoxiao Long, Wei Yin +6

Multi-camera setups find widespread use across various applications, such as autonomous driving, as they greatly expand sensing capabilities. Despite the fast development of Neural…

cs.CV2023★ 4 cited

GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces

Yingwenqi Jiang, Jiadong Tu, Yuan Liu +4

The advent of neural 3D Gaussians has recently brought about a revolution in the field of neural rendering, facilitating the generation of high-quality renderings at real-time spee…

cs.CV2023★ 25 cited

Wonder3D: Single Image to 3D using Cross-Domain Diffusion

Xiaoxiao Long, Yuan-Chen Guo, Cheng Lin +8

In this work, we introduce Wonder3D, a novel method for efficiently generating high-fidelity textured meshes from single-view images.Recent methods based on Score Distillation Samp…

cs.CV2023★ 2 cited

Surf-D: Generating High-Quality Surfaces of Arbitrary Topologies Using Diffusion Models

Zhengming Yu, Zhiyang Dou, Xiaoxiao Long +9

We present Surf-D, a novel method for generating high-quality 3D shapes as Surfaces with arbitrary topologies using Diffusion models. Previous methods explored shape generation wit…

cs.CV2023★ 51 cited

SyncDreamer: Generating Multiview-consistent Images from a Single-view Image

Yuan Liu, Cheng Lin, Zijiao Zeng +4

In this paper, we present a novel diffusion model called that generates multiview-consistent images from a single-view image. Using pretrained large-scale 2D diffusion models, rece…

cs.CV2023★ 3 cited

NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects from Multiview Images

Yuan Liu, Peng Wang, Cheng Lin +5

We present a neural rendering-based method called NeRO for reconstructing the geometry and the BRDF of reflective objects from multiview images captured in an unknown environment.…

cs.CV2023★ 1 cited

NeTO:Neural Reconstruction of Transparent Objects with Self-Occlusion Aware Refraction-Tracing

Zongcheng Li, Xiaoxiao Long, Yusen Wang +4

We present a novel method, called NeTO, for capturing 3D geometry of solid transparent objects from 2D images via volume rendering. Reconstructing transparent objects is a very cha…

cs.CV2022★ 1 cited

NeuralUDF: Learning Unsigned Distance Fields for Multi-view Reconstruction of Surfaces with Arbitrary Topologies

Xiaoxiao Long, Cheng Lin, Lingjie Liu +5

We present a novel method, called NeuralUDF, for reconstructing surfaces with arbitrary topologies from 2D images via volume rendering. Recent advances in neural rendering based re…