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20212026
most citedInfinite Photorealistic Worlds using Procedural Generation

2 citations · 4 across the 9 of their papers we have counts for

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cs.CV2026

ProcFunc: Function-Oriented Abstractions for Procedural 3D Generation in Python

Alexander Raistrick, Karhan Kayan, Jack Nugent +8

We introduce ProcFunc, a library for Blender-based procedural 3D generation in Python. ProcFunc provides a library of easy-to-use Python functions, which streamline creating, combi…

cs.CV2026

SimpleProc: Fully Procedural Synthetic Data from Simple Rules for Multi-View Stereo

Zeyu Ma, Alexander Raistrick, Jia Deng

Generating procedural synthetic data for multi-view stereo (MVS) usually requires writing complex rules to match the realism of curated datasets. We demonstrate that we can generat…

cs.CV2025

Evaluating Robustness of Monocular Depth Estimation with Procedural Scene Perturbations

Jack Nugent, Siyang Wu, Zeyu Ma +7

Recent years have witnessed substantial progress on monocular depth estimation, particularly as measured by the success of large models on standard benchmarks. However, performance…

cs.CV2025

What Makes Good Synthetic Training Data for Zero-Shot Stereo Matching?

David Yan, Alexander Raistrick, Jia Deng

Synthetic datasets are a crucial ingredient for training stereo matching networks, but the question of what makes a stereo dataset effective remains underexplored. We investigate t…

cs.CV2024★ 1 cited

Infinigen Indoors: Photorealistic Indoor Scenes using Procedural Generation

Alexander Raistrick, Lingjie Mei, Karhan Kayan +9

We introduce Infinigen Indoors, a Blender-based procedural generator of photorealistic indoor scenes. It builds upon the existing Infinigen system, which focuses on natural scenes,…

cs.CV2023

View-Dependent Octree-based Mesh Extraction in Unbounded Scenes for Procedural Synthetic Data

Zeyu Ma, Alexander Raistrick, Lahav Lipson +1

Procedural synthetic data generation has received increasing attention in computer vision. Procedural signed distance functions (SDFs) are a powerful tool for modeling large-scale…

cs.CV2023★ 2 cited

Infinite Photorealistic Worlds using Procedural Generation

Alexander Raistrick, Lahav Lipson, Zeyu Ma +12

We introduce Infinigen, a procedural generator of photorealistic 3D scenes of the natural world. Infinigen is entirely procedural: every asset, from shape to texture, is generated…

cs.CV2021★ 1 cited

Collision Replay: What Does Bumping Into Things Tell You About Scene Geometry?

Alexander Raistrick, Nilesh Kulkarni, David F. Fouhey

What does bumping into things in a scene tell you about scene geometry? In this paper, we investigate the idea of learning from collisions. At the heart of our approach is the idea…