activity
20202026
most citedTowards Ultra-Low-Latency mmWave Wi-Fi for Multi-User Interactive Virtual Reality

24 citations · 84 across the 15 of their papers we have counts for

collaborators
Showing cs.NIShow all

11 papers · 1 filter

cs.NI2025★ 12 cited

Opportunities and Challenges for Virtual Reality Streaming over Millimeter-Wave: An Experimental Analysis

Jakob Struye, Hemanth Kumar Ravuri, Hany Assasa +5

Achieving extremely high-quality and truly immersive interactive Virtual Reality (VR) is expected to require a wireless link to the cloud, providing multi-gigabit throughput and ex…

cs.NI2025★ 1 cited

Can Millimeter-Wave Support Interactive Extended Reality Under Rapid Rotational Motion?

Jakob Struye, Hany Assasa, Barend Van Liempd +2

Using Millimeter-Wave (mmWave) wireless communications is often named as the prime enabler for mobile interactive Extended Reality (XR), as it offers multi-gigabit data rates at mi…

cs.NI2025★ 8 cited

Toward Interactive Multi-User Extended Reality Using Millimeter-Wave Networking

Jakob Struye, Sam Van Damme, Nabeel Nisar Bhat +6

Extended Reality (XR) enables a plethora of novel interactive shared experiences. Ideally, users are allowed to roam around freely, while audiovisual content is delivered wirelessl…

cs.NI2024★ 3 cited

Multi-Gigabit Interactive Extended Reality over Millimeter-Wave: An End-to-End System Approach

Jakob Struye, Filip Lemic, Jeroen Famaey

Achieving high-quality wireless interactive Extended Reality (XR) will require multi-gigabit throughput at extremely low latency. The Millimeter-Wave (mmWave) frequency bands, betw…

cs.NI2023

Insights from the Design Space Exploration of Flow-Guided Nanoscale Localization

Filip Lemic, Gerard Calvo Bartra, Arnau Brosa López +5

Nanodevices with Terahertz (THz)-based wireless communication capabilities are providing a primer for flow-guided localization within the human bloodstreams. Such localization is a…

cs.NI2023

Predictive Context-Awareness for Full-Immersive Multiuser Virtual Reality with Redirected Walking

Filip Lemic, Jakob Struye, Thomas Van Onsem +2

The advancement of Virtual Reality (VR) technology is focused on improving its immersiveness, supporting multiuser Virtual Experiences (VEs), and enabling users to move freely with…

cs.NI2023★ 4 cited

Toward Standardized Performance Evaluation of Flow-guided Nanoscale Localization

Arnau Brosa López, Filip Lemic, Jakob Struye +9

Nanoscale devices with Terahertz (THz) communication capabilities are envisioned to be deployed within human bloodstreams. Such devices will enable fine-grained sensing-based appli…

cs.NI2022★ 23 cited

CoVRage: Millimeter-Wave Beamforming for Mobile Interactive Virtual Reality

Jakob Struye, Filip Lemic, Jeroen Famaey

Contemporary Virtual Reality (VR) setups often include an external source delivering content to a Head-Mounted Display (HMD). "Cutting the wire" in such setups and going truly wire…

cs.NI2022

Short-Term Trajectory Prediction for Full-Immersive Multiuser Virtual Reality with Redirected Walking

Filip Lemic, Jakob Struye, Jeroen Famaey

Full-immersive multiuser Virtual Reality (VR) envisions supporting unconstrained mobility of the users in the virtual worlds, while at the same time constraining their physical mov…

cs.NI2021★ 6 cited

Millimeter-Wave Beamforming with Continuous Coverage for Mobile Interactive Virtual Reality

Jakob Struye, Filip Lemic, Jeroen Famaey

Contemporary Virtual Reality (VR) setups commonly consist of a Head-Mounted Display (HMD) tethered to a content-generating server. "Cutting the wire" in such setups and going truly…

cs.NI2020★ 24 cited

Towards Ultra-Low-Latency mmWave Wi-Fi for Multi-User Interactive Virtual Reality

Jakob Struye, Filip Lemic, Jeroen Famaey

The need for cables with high-fidelity Virtual Reality (VR) headsets remains a stumbling block on the path towards interactive multi-user VR. Due to strict latency constraints, des…