31 citations · 38 across the 13 of their papers we have counts for
19 papers · 1 filter
3DRealHead: Few-Shot Detailed Head Avatar
Jalees Nehvi, Timo Bolkart, Thabo Beeler +1
The human face is central to communication. For immersive applications, the digital presence of a person should mirror the physical reality, capturing the users idiosyncrasies and…
PhysHead: Simulation-Ready Gaussian Head Avatars
Berna Kabadayi, Vanessa Sklyarova, Wojciech Zielonka +2
Realistic digital avatars require expressive and dynamic hair motion; however, most existing head avatar methods assume rigid hair movement. These methods often fail to disentangle…
CLUTCH: Contextualized Language model for Unlocking Text-Conditioned Hand motion modelling in the wild
Balamurugan Thambiraja, Omid Taheri, Radek Danecek +3
Hands play a central role in daily life, yet modeling natural hand motions remains underexplored. Existing methods that tackle text-to-hand-motion generation or hand animation capt…
NeuralFur: Animal Fur Reconstruction From Multi-View Images
Vanessa Sklyarova, Berna Kabadayi, Anastasios Yiannakidis +3
Reconstructing realistic animal fur geometry from images is a challenging task due to the fine-scale details, self-occlusion, and view-dependent appearance of fur. In contrast to h…
3D Blood Pulsation Maps
Maurice Rohr, Tobias Reinhardt, Tizian Dege +2
We present Pulse3DFace, the first dataset of its kind for estimating 3D blood pulsation maps. These maps can be used to develop models of dynamic facial blood pulsation, enabling t…
Im2Haircut: Single-view Strand-based Hair Reconstruction for Human Avatars
Vanessa Sklyarova, Egor Zakharov, Malte Prinzler +3
We present a novel approach for 3D hair reconstruction from single photographs based on a global hair prior combined with local optimization. Capturing strand-based hair geometry f…